.. |
Boot
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Made the Wiimote status go away in GC mode
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2008-12-09 14:57:55 +00:00 |
Debugger
|
TLB hack plus some project changes. I only get a Konami logo though in MGS. Sonic1, plz fix :p
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2008-12-09 22:20:50 +00:00 |
HLE
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set svn:eol-style=native for **.cpp
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2008-12-08 05:30:24 +00:00 |
HW
|
Adding Current BBA code. Very much thanks from Masken of Whinecube. Doesn't work yet, so it's disabled saying it's not present. Byte swap problems for it not working? Will continue working. Someone in Windows needs to add the files to the project.
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2008-12-10 09:46:44 +00:00 |
IPC_HLE
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Remove WX stuff from core (boo!)
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2008-12-09 20:33:40 +00:00 |
Plugins
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set svn:eol-style=native for **.cpp
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2008-12-08 05:30:24 +00:00 |
PowerPC
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TLB hack plus some project changes. I only get a Konami logo though in MGS. Sonic1, plz fix :p
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2008-12-09 22:20:50 +00:00 |
ActionReplay.cpp
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set svn:eol-style=native for **.cpp
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2008-12-08 05:30:24 +00:00 |
ActionReplay.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
ARDecrypt.cpp
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set svn:eol-style=native for **.cpp
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2008-12-08 05:30:24 +00:00 |
ARDecrypt.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
Console.cpp
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make all disassembler calls threadsafe .. hopefully.
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2008-12-09 21:24:12 +00:00 |
Console.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
Core.cpp
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Fix up wxw asserts and exceptions caused by: the "booting..." msg, hacked up tooltips in the debugger, and the staticbitmaps in wiimoteframe.
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2008-12-10 08:57:57 +00:00 |
Core.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
CoreParameter.cpp
|
TLB hack plus some project changes. I only get a Konami logo though in MGS. Sonic1, plz fix :p
|
2008-12-09 22:20:50 +00:00 |
CoreParameter.h
|
TLB hack plus some project changes. I only get a Konami logo though in MGS. Sonic1, plz fix :p
|
2008-12-09 22:20:50 +00:00 |
CoreTiming.cpp
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set svn:eol-style=native for **.cpp
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2008-12-08 05:30:24 +00:00 |
CoreTiming.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
DolLoader.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
Host.cpp
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set svn:eol-style=native for **.cpp
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2008-12-08 05:30:24 +00:00 |
Host.h
|
Fix up wxw asserts and exceptions caused by: the "booting..." msg, hacked up tooltips in the debugger, and the staticbitmaps in wiimoteframe.
|
2008-12-10 08:57:57 +00:00 |
LogManager.cpp
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Fix logging at startup (i383).
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2008-12-08 21:38:38 +00:00 |
LogManager.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
MemTools.cpp
|
TLB hack plus some project changes. I only get a Konami logo though in MGS. Sonic1, plz fix :p
|
2008-12-09 22:20:50 +00:00 |
MemTools.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
PatchEngine.cpp
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set svn:eol-style=native for **.cpp
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2008-12-08 05:30:24 +00:00 |
PatchEngine.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
SConscript
|
Adding Current BBA code. Very much thanks from Masken of Whinecube. Doesn't work yet, so it's disabled saying it's not present. Byte swap problems for it not working? Will continue working. Someone in Windows needs to add the files to the project.
|
2008-12-10 09:46:44 +00:00 |
State.cpp
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set svn:eol-style=native for **.cpp
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2008-12-08 05:30:24 +00:00 |
State.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
stdafx.cpp
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set svn:eol-style=native for **.cpp
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2008-12-08 05:30:24 +00:00 |
stdafx.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
Tracer.cpp
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set svn:eol-style=native for **.cpp
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2008-12-08 05:30:24 +00:00 |
Tracer.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
VolumeHandler.cpp
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set svn:eol-style=native for **.cpp
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2008-12-08 05:30:24 +00:00 |
VolumeHandler.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |