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			35 lines
		
	
	
	
		
			929 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			35 lines
		
	
	
	
		
			929 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2009 Dolphin Emulator Project
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| // SPDX-License-Identifier: GPL-2.0-or-later
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| 
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| #include "VideoBackends/Software/EfbCopy.h"
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| 
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| #include <algorithm>
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| 
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| #include "Common/CommonTypes.h"
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| #include "VideoBackends/Software/SWEfbInterface.h"
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| 
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| #include "VideoCommon/BPMemory.h"
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| #include "VideoCommon/VideoCommon.h"
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| 
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| namespace EfbCopy
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| {
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| void ClearEfb()
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| {
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|   u32 clearColor = (bpmem.clearcolorAR & 0xff) << 24 | bpmem.clearcolorGB << 8 |
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|                    (bpmem.clearcolorAR & 0xff00) >> 8;
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| 
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|   int left = bpmem.copyTexSrcXY.x;
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|   int top = bpmem.copyTexSrcXY.y;
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|   int right = std::min(left + bpmem.copyTexSrcWH.x, EFB_WIDTH - 1);
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|   int bottom = std::min(top + bpmem.copyTexSrcWH.y, EFB_HEIGHT - 1);
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| 
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|   for (u16 y = top; y <= bottom; y++)
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|   {
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|     for (u16 x = left; x <= right; x++)
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|     {
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|       EfbInterface::SetColor(x, y, (u8*)(&clearColor));
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|       EfbInterface::SetDepth(x, y, bpmem.clearZValue);
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|     }
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|   }
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| }
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| }  // namespace EfbCopy
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