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fix: remove 2 thread limit when building basalt
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1 changed files with 0 additions and 1 deletions
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@ -40,7 +40,6 @@ pub fn get_build_basalt_jobs(profile: &Profile, clean_build: bool) -> VecDeque<W
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env: Some({
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env: Some({
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let mut cmake_env: HashMap<String, String> = HashMap::new();
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let mut cmake_env: HashMap<String, String> = HashMap::new();
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for (k, v) in [
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for (k, v) in [
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("CMAKE_BUILD_PARALLEL_LEVEL", "2"),
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("CMAKE_BUILD_TYPE", "RelWithDebInfo"),
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("CMAKE_BUILD_TYPE", "RelWithDebInfo"),
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("BUILD_TESTS", "off"),
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("BUILD_TESTS", "off"),
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] {
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] {
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