Fix queue looping

This commit is contained in:
Kelvin 2024-01-22 20:54:40 +01:00
parent 269a3460e7
commit 43a6ff138c

View file

@ -1035,10 +1035,10 @@ class VideoDetailView : ConstraintLayout {
switchContentView(_container_content_main);
}
fun setVideoOverview(video: IPlatformVideo, fetch: Boolean = true, resumeSeconds: Long = 0) {
fun setVideoOverview(video: IPlatformVideo, fetch: Boolean = true, resumeSeconds: Long = 0, bypassSameVideoCheck: Boolean = false) {
Logger.i(TAG, "setVideoOverview")
if(this.video?.url == video.url)
if(!bypassSameVideoCheck && this.video?.url == video.url)
return;
val cachedVideo = StateDownloads.instance.getCachedVideo(video.id);
@ -1663,7 +1663,7 @@ class VideoDetailView : ConstraintLayout {
Logger.i(TAG, "prevVideo")
val next = StatePlayer.instance.prevQueueItem(withoutRemoval || _player.duration < 100 || (_player.position.toFloat() / _player.duration) < 0.9);
if(next != null) {
setVideoOverview(next);
setVideoOverview(next, true, 0, true);
}
}
@ -1673,7 +1673,7 @@ class VideoDetailView : ConstraintLayout {
if(next == null && forceLoop)
next = StatePlayer.instance.restartQueue();
if(next != null) {
setVideoOverview(next);
setVideoOverview(next, true, 0, true);
return true;
}
else