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LibJS: Generate bytecode in basic blocks instead of one big block
This limits the size of each block (currently set to 1K), and gets us closer to a canonical, more easily analysable bytecode format. As a result of this, "Labels" are now simply entries to basic blocks. Since there is no more 'conditional' jump (as all jumps are always taken), JumpIf{True,False} are unified to JumpConditional, and JumpIfNullish is renamed to JumpNullish. Also fixes #7914 as a result of reimplementing the loop logic.
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Notes:
sideshowbarker
2024-07-18 12:35:35 +09:00
Author: https://github.com/alimpfard
Commit: 01e8f0889a
Pull-request: https://github.com/SerenityOS/serenity/pull/7934
Issue: https://github.com/SerenityOS/serenity/issues/7914
16 changed files with 392 additions and 174 deletions
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@ -7,7 +7,7 @@
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#include <AK/Debug.h>
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#include <AK/Function.h>
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#include <LibJS/AST.h>
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#include <LibJS/Bytecode/Block.h>
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#include <LibJS/Bytecode/BasicBlock.h>
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#include <LibJS/Bytecode/Generator.h>
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#include <LibJS/Bytecode/Interpreter.h>
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#include <LibJS/Interpreter.h>
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@ -151,15 +151,15 @@ Value ScriptFunction::execute_function_body()
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if (bytecode_interpreter) {
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prepare_arguments();
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if (!m_bytecode_block) {
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m_bytecode_block = Bytecode::Generator::generate(m_body);
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VERIFY(m_bytecode_block);
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if (!m_bytecode_execution_unit.has_value()) {
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m_bytecode_execution_unit = Bytecode::Generator::generate(m_body);
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if constexpr (JS_BYTECODE_DEBUG) {
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dbgln("Compiled Bytecode::Block for function '{}':", m_name);
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m_bytecode_block->dump();
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for (auto& block : m_bytecode_execution_unit->basic_blocks)
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block.dump();
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}
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}
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return bytecode_interpreter->run(*m_bytecode_block);
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return bytecode_interpreter->run(*m_bytecode_execution_unit);
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} else {
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OwnPtr<Interpreter> local_interpreter;
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ast_interpreter = vm.interpreter_if_exists();
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