LibWeb/WebGL2: Implement deleteSync

This commit is contained in:
Luke Wilde 2024-12-13 17:59:01 +00:00 committed by Alexander Kalenik
parent ff8a9549f1
commit 0207487199
Notes: github-actions[bot] 2024-12-14 08:10:04 +00:00

View file

@ -398,7 +398,7 @@ interface mixin WebGL2RenderingContextBase {
// Sync objects
WebGLSync? fenceSync(GLenum condition, GLbitfield flags);
[FIXME] GLboolean isSync(WebGLSync? sync); // [WebGLHandlesContextLoss]
[FIXME] undefined deleteSync(WebGLSync? sync);
undefined deleteSync(WebGLSync? sync);
GLenum clientWaitSync(WebGLSync sync, GLbitfield flags, GLuint64 timeout);
[FIXME] undefined waitSync(WebGLSync sync, GLbitfield flags, GLint64 timeout);
[FIXME] any getSyncParameter(WebGLSync sync, GLenum pname);