LibWeb: Block rendering until linked stylesheets are loaded

This commit implements the main "render blocking" behavior for link
elements, drastically reducing the amount of FOUC (flash of unstyled
content) we subject our users to.

The document will now block rendering until linked style sheets
referenced by parser-created link elements have loaded (or failed).

Note that we don't yet extend the blocking period until "critical
subresources" such as imported style sheets have been downloaded
as well.
This commit is contained in:
Andreas Kling 2025-02-27 15:30:26 +01:00 committed by Andreas Kling
commit 043e96946f
Notes: github-actions[bot] 2025-02-27 20:37:32 +00:00
5 changed files with 52 additions and 8 deletions

View file

@ -1,5 +1,5 @@
/*
* Copyright (c) 2018-2024, Andreas Kling <andreas@ladybird.org>
* Copyright (c) 2018-2025, Andreas Kling <andreas@ladybird.org>
* Copyright (c) 2021-2023, Linus Groh <linusg@serenityos.org>
* Copyright (c) 2021-2025, Luke Wilde <luke@ladybird.org>
* Copyright (c) 2021-2024, Sam Atkins <sam@ladybird.org>
@ -6043,12 +6043,26 @@ bool Document::allow_declarative_shadow_roots() const
return m_allow_declarative_shadow_roots;
}
bool Document::is_render_blocking_element(GC::Ref<Element> element) const
{
return m_render_blocking_elements.contains(element);
}
// https://html.spec.whatwg.org/multipage/dom.html#render-blocked
bool Document::is_render_blocked() const
{
// A Document document is render-blocked if both of the following are true:
// - document's render-blocking element set is non-empty, or document allows adding render-blocking elements.
// - FIXME: The current high resolution time given document's relevant global object has not exceeded an implementation-defined timeout value.
// - The current high resolution time given document's relevant global object has not exceeded an implementation-defined timeout value.
// NOTE: This timeout is implementation-defined.
// Other browsers are willing to wait longer, but let's start with 30 seconds.
static constexpr auto max_time_to_block_rendering_in_ms = 30000.0;
auto now = HighResolutionTime::current_high_resolution_time(relevant_global_object(*this));
if (now > max_time_to_block_rendering_in_ms)
return false;
return !m_render_blocking_elements.is_empty() || allows_adding_render_blocking_elements();
}