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LibHTML: Draw each CSS border edge separately with their own style
The borders still look very wrong with any border-width other than 1, but at least we can see that they have the right color, and end up in mostly the right place :^)
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parent
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commit
05b1ecf1b1
Notes:
sideshowbarker
2024-07-19 11:05:08 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/05b1ecf1b15
4 changed files with 114 additions and 44 deletions
27
Base/home/anon/www/borders.html
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27
Base/home/anon/www/borders.html
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@ -0,0 +1,27 @@
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<!DOCTYPE html>
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<html>
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<head>
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<title>CSS borders lookin' good</title>
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<style>
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#foo {
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border-top-color: red;
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border-right-color: lime;
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border-bottom-color: blue;
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border-left-color: yellow;
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border-top-width: 40px;
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border-right-width: 30px;
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border-bottom-width: 20px;
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border-left-width: 10px;
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border-top-style: solid;
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border-right-style: solid;
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border-bottom-style: solid;
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border-left-style: solid;
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}
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</style>
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</head>
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<body>
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<div id="foo">One day at a time!</div>
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</body>
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</html>
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@ -24,6 +24,7 @@ h1 {
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<p>Some small test pages:</p>
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<ul>
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<li><a href="small.html">small</a></li>
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<li><a href="borders.html">borders</a></li>
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<li><a href="css.html">css</a></li>
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<li><a href="attrselectors.html">attribute selectors</a></li>
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<li><a href="lorem.html">lorem ipsum</a></li>
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@ -8,6 +8,75 @@
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//#define DRAW_BOXES_AROUND_LAYOUT_NODES
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//#define DRAW_BOXES_AROUND_HOVERED_NODES
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void LayoutBox::paint_border(RenderingContext& context, Edge edge, const Rect& rect, CSS::PropertyID style_property_id, CSS::PropertyID color_property_id, CSS::PropertyID width_property_id)
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{
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auto border_width = style().property(width_property_id);
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if (!border_width.has_value())
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return;
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auto border_style = style().property(style_property_id);
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float width = border_width.value()->to_length().to_px();
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Color color;
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auto border_color = style().property(color_property_id);
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if (border_color.has_value()) {
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color = border_color.value()->to_color(document());
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} else {
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// FIXME: This is basically CSS "currentColor" which should be handled elsewhere
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// in a much more reusable way.
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auto current_color = style().property(CSS::PropertyID::Color);
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if (current_color.has_value())
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color = current_color.value()->to_color(document());
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else
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color = Color::Black;
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}
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auto first_point_for_edge = [](Edge edge, const Rect& rect) {
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switch (edge) {
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case Edge::Top:
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return rect.top_left();
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case Edge::Right:
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return rect.top_right();
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case Edge::Bottom:
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return rect.bottom_left();
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case Edge::Left:
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default:
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return rect.top_left();
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}
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};
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auto second_point_for_edge = [](Edge edge, const Rect& rect) {
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switch (edge) {
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case Edge::Top:
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return rect.top_right();
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case Edge::Right:
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return rect.bottom_right();
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case Edge::Bottom:
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return rect.bottom_right();
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case Edge::Left:
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default:
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return rect.bottom_left();
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}
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};
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auto p1 = first_point_for_edge(edge, rect);
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auto p2 = second_point_for_edge(edge, rect);
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if (border_style.has_value() && border_style.value()->to_string() == "inset") {
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auto top_left_color = Color::from_rgb(0x5a5a5a);
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auto bottom_right_color = Color::from_rgb(0x888888);
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color = (edge == Edge::Left || edge == Edge::Top) ? top_left_color : bottom_right_color;
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} else if (border_style.has_value() && border_style.value()->to_string() == "outset") {
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auto top_left_color = Color::from_rgb(0x888888);
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auto bottom_right_color = Color::from_rgb(0x5a5a5a);
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color = (edge == Edge::Left || edge == Edge::Top) ? top_left_color : bottom_right_color;
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} else {
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// border-style: solid
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}
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dbg() << "draw_line(" << p1 << ", " << p2 << ", " << color.to_string() << ", " << (int)width << ")";
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context.painter().draw_line(p1, p2, color, width);
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}
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void LayoutBox::render(RenderingContext& context)
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{
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if (!is_visible())
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@ -45,51 +114,16 @@ void LayoutBox::render(RenderingContext& context)
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}
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}
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// FIXME: Respect all individual border sides
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auto border_width_value = style().property(CSS::PropertyID::BorderTopWidth);
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auto border_color_value = style().property(CSS::PropertyID::BorderTopColor);
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auto border_style_value = style().property(CSS::PropertyID::BorderTopStyle);
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Rect bordered_rect;
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bordered_rect.set_x(padded_rect.x() - box_model().border().left.to_px());
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bordered_rect.set_width(padded_rect.width() + box_model().border().left.to_px() + box_model().border().right.to_px());
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bordered_rect.set_y(padded_rect.y() - box_model().border().top.to_px());
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bordered_rect.set_height(padded_rect.height() + box_model().border().top.to_px() + box_model().border().bottom.to_px());
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if (border_width_value.has_value()) {
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float border_width = border_width_value.value()->to_length().to_px();
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Color border_color;
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if (border_color_value.has_value())
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border_color = border_color_value.value()->to_color(document());
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else {
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// FIXME: This is basically CSS "currentColor" which should be handled elsewhere
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// in a much more reusable way.
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auto color_value = style().property(CSS::PropertyID::Color);
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if (color_value.has_value())
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border_color = color_value.value()->to_color(document());
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else
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border_color = Color::Black;
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}
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if (border_style_value.has_value() && border_style_value.value()->to_string() == "inset") {
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// border-style: inset
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auto shadow_color = Color::from_rgb(0x888888);
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auto highlight_color = Color::from_rgb(0x5a5a5a);
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context.painter().draw_line(padded_rect.top_left(), padded_rect.top_right(), highlight_color, border_width);
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context.painter().draw_line(padded_rect.top_right(), padded_rect.bottom_right(), shadow_color, border_width);
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context.painter().draw_line(padded_rect.bottom_right(), padded_rect.bottom_left(), shadow_color, border_width);
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context.painter().draw_line(padded_rect.bottom_left(), padded_rect.top_left(), highlight_color, border_width);
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} else if (border_style_value.has_value() && border_style_value.value()->to_string() == "outset") {
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// border-style: outset
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auto highlight_color = Color::from_rgb(0x888888);
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auto shadow_color = Color::from_rgb(0x5a5a5a);
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context.painter().draw_line(padded_rect.top_left(), padded_rect.top_right(), highlight_color, border_width);
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context.painter().draw_line(padded_rect.top_right(), padded_rect.bottom_right(), shadow_color, border_width);
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context.painter().draw_line(padded_rect.bottom_right(), padded_rect.bottom_left(), shadow_color, border_width);
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context.painter().draw_line(padded_rect.bottom_left(), padded_rect.top_left(), highlight_color, border_width);
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} else {
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// border-style: solid
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context.painter().draw_line(padded_rect.top_left(), padded_rect.top_right(), border_color, border_width);
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context.painter().draw_line(padded_rect.top_right(), padded_rect.bottom_right(), border_color, border_width);
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context.painter().draw_line(padded_rect.bottom_right(), padded_rect.bottom_left(), border_color, border_width);
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context.painter().draw_line(padded_rect.bottom_left(), padded_rect.top_left(), border_color, border_width);
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}
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}
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paint_border(context, Edge::Top, bordered_rect, CSS::PropertyID::BorderTopStyle, CSS::PropertyID::BorderTopColor, CSS::PropertyID::BorderTopWidth);
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paint_border(context, Edge::Right, bordered_rect, CSS::PropertyID::BorderRightStyle, CSS::PropertyID::BorderRightColor, CSS::PropertyID::BorderRightWidth);
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paint_border(context, Edge::Bottom, bordered_rect, CSS::PropertyID::BorderBottomStyle, CSS::PropertyID::BorderBottomColor, CSS::PropertyID::BorderBottomWidth);
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paint_border(context, Edge::Left, bordered_rect, CSS::PropertyID::BorderLeftStyle, CSS::PropertyID::BorderLeftColor, CSS::PropertyID::BorderLeftWidth);
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LayoutNodeWithStyleAndBoxModelMetrics::render(context);
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}
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@ -32,6 +32,14 @@ protected:
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private:
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virtual bool is_box() const override { return true; }
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enum class Edge {
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Top,
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Right,
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Bottom,
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Left,
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};
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void paint_border(RenderingContext&, Edge, const Rect&, CSS::PropertyID style_property_id, CSS::PropertyID color_property_id, CSS::PropertyID width_property_id);
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FloatRect m_rect;
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};
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