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LibGfx: Make accumulate_even_odd_scanline() go faster
...by checking scanline vector bounds before entering the loop.
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parent
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05f9733192
Notes:
sideshowbarker
2024-07-18 05:37:06 +09:00
Author: https://github.com/kalenikaliaksandr
Commit: 05f9733192
Pull-request: https://github.com/SerenityOS/serenity/pull/24431
1 changed files with 4 additions and 2 deletions
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@ -309,10 +309,12 @@ template<unsigned SamplesPerPixel>
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auto EdgeFlagPathRasterizer<SamplesPerPixel>::accumulate_even_odd_scanline(EdgeExtent edge_extent, auto init, auto sample_callback)
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{
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SampleType sample = init;
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VERIFY(edge_extent.min_x >= 0);
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VERIFY(edge_extent.max_x <= static_cast<int>(m_scanline.size()));
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for (int x = edge_extent.min_x; x <= edge_extent.max_x; x += 1) {
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sample ^= m_scanline[x];
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sample ^= m_scanline.data()[x];
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sample_callback(x, sample);
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m_scanline[x] = 0;
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m_scanline.data()[x] = 0;
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}
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return sample;
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}
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