Rename CharacterDevice::has_data_available_for_reading() -> can_read().

This commit is contained in:
Andreas Kling 2019-01-16 00:10:13 +01:00
commit 08bfe518f9
Notes: sideshowbarker 2024-07-19 16:01:54 +09:00
23 changed files with 24 additions and 24 deletions

View file

@ -116,7 +116,7 @@ byte PS2MouseDevice::mouse_read()
return IO::in8(0x60);
}
bool PS2MouseDevice::has_data_available_for_reading(Process&) const
bool PS2MouseDevice::can_read(Process&) const
{
return !m_buffer.is_empty();
}