Everywhere: Remove AffineCommandExecutorCPU

No need to have it after introduction of Skia painter that supports
transforms.
This commit is contained in:
Aliaksandr Kalenik 2024-06-19 16:44:42 +03:00 committed by Alexander Kalenik
parent de6d99e940
commit 0b48c1ea3f
Notes: sideshowbarker 2024-07-17 06:35:23 +09:00
17 changed files with 12 additions and 443 deletions

View file

@ -101,7 +101,6 @@ RefPtr<Gfx::Bitmap> SVGDecodedImageData::render(Gfx::IntSize size) const
auto painting_command_executor_type = m_page_client->painting_command_executor_type();
switch (painting_command_executor_type) {
case PaintingCommandExecutorType::CPU:
case PaintingCommandExecutorType::CPUWithExperimentalTransformSupport:
case PaintingCommandExecutorType::GPU: { // GPU painter does not have any path rasterization support so we always fall back to CPU painter
Painting::CommandExecutorCPU executor { *bitmap };
painting_commands.execute(executor);