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GTextEditor: Add a "span" mechanism for having custom-style text ranges
It's now possible to give GTextEditor a vector of Span objects. Spans currently tell the editor which color to use for each character in the span. This can be used to implement syntax highlighting :^)
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0d53d74d5f
Notes:
sideshowbarker
2024-07-19 11:32:43 +09:00
Author: https://github.com/awesomekling
Commit: 0d53d74d5f
2 changed files with 43 additions and 2 deletions
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@ -364,7 +364,27 @@ void GTextEditor::paint_event(GPaintEvent& event)
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#ifdef DEBUG_GTEXTEDITOR
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painter.draw_rect(visual_line_rect, Color::Cyan);
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#endif
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painter.draw_text(visual_line_rect, visual_line_text, m_text_alignment, Color::Black);
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if (m_spans.is_empty()) {
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// Fast-path for plain text
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painter.draw_text(visual_line_rect, visual_line_text, m_text_alignment, Color::Black);
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} else {
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int advance = font().glyph_width(' ') + font().glyph_spacing();
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Rect character_rect = { visual_line_rect.location(), { font().glyph_width(' '), line_height() } };
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for (int i = 0; i < visual_line_text.length(); ++i) {
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Color color;
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int physical_line = line_index;
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int physical_column = start_of_visual_line + i;
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// FIXME: This is *horribly* inefficient.
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for (auto& span : m_spans) {
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if (!span.contains(GTextPosition(physical_line, physical_column)))
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continue;
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color = span.color;
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break;
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}
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painter.draw_text(character_rect, visual_line_text.substring_view(i, 1), m_text_alignment, color);
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character_rect.move_by(advance, 0);
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}
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}
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bool physical_line_has_selection = has_selection && line_index >= selection.start().line() && line_index <= selection.end().line();
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if (physical_line_has_selection) {
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