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AK: Add a basic QuickSort template implementation.
It was depressing not being able to capture anything when passing a lambda to qsort_r() so let's just have our own QuickSort. I was gonna have to do this eventually anyway. :^)
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Notes:
sideshowbarker
2024-07-19 15:06:41 +09:00
Author: https://github.com/awesomekling
Commit: 0d5e6593b2
3 changed files with 61 additions and 16 deletions
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@ -1,4 +1,5 @@
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#include <LibGUI/GSortingProxyTableModel.h>
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#include <AK/QuickSort.h>
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#include <stdlib.h>
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#include <stdio.h>
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@ -84,25 +85,14 @@ void GSortingProxyTableModel::resort()
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m_row_mappings[i] = i;
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if (m_key_column == -1)
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return;
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struct Context {
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GTableModel* target;
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int key_column;
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GSortOrder sort_order;
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};
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Context context { m_target.ptr(), m_key_column, m_sort_order };
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qsort_r(m_row_mappings.data(), m_row_mappings.size(), sizeof(int), [] (const void* a, const void* b, void* ctx) -> int {
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auto& context = *(Context*)(ctx);
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GModelIndex index1 { *(const int*)(a), context.key_column };
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GModelIndex index2 { *(const int*)(b), context.key_column };
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auto data1 = context.target->data(index1, GTableModel::Role::Sort);
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auto data2 = context.target->data(index2, GTableModel::Role::Sort);
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quick_sort(m_row_mappings.begin(), m_row_mappings.end(), [&] (auto row1, auto row2) -> bool {
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auto data1 = target().data({ row1, m_key_column }, GTableModel::Role::Sort);
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auto data2 = target().data({ row2, m_key_column }, GTableModel::Role::Sort);
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if (data1 == data2)
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return 0;
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bool is_less_than = data1 < data2;
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if (context.sort_order == GSortOrder::Ascending)
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return is_less_than ? -1 : 1;
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return is_less_than ? 1 : -1;
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}, &context);
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return m_sort_order == GSortOrder::Ascending ? is_less_than : !is_less_than;
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});
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did_update();
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}
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