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LibWeb: Clean up main thread promise when exiting RenderingThreads
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Not cleaning these up by rejecting or resolving the promise causes the main thread to try to reject them at EventLoop::exit() time. If the RenderThread has already been destroyed by then, we get into use-after-free territory and segfault.
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0f81f021ce
Notes:
github-actions[bot]
2025-05-30 14:19:24 +00:00
Author: https://github.com/ADKaster
Commit: 0f81f021ce
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/4918
Reviewed-by: https://github.com/kalenikaliaksandr ✅
1 changed files with 2 additions and 2 deletions
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@ -26,8 +26,8 @@ RenderingThread::RenderingThread()
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RenderingThread::~RenderingThread()
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{
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m_exit = true;
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m_rendering_task_ready_wake_condition.signal();
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// Note: Promise rejection is expected to signal the thread to exit.
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m_main_thread_exit_promise->reject(Error::from_errno(ECANCELED));
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(void)m_thread->join();
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}
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