Everywhere: Rename FB prefix structure names => Graphics

This commit is contained in:
Liav A 2022-04-30 14:54:46 +03:00 committed by Andreas Kling
parent d2e93ec50a
commit 10adc27eda
Notes: sideshowbarker 2024-07-17 11:16:47 +09:00
7 changed files with 40 additions and 40 deletions

View file

@ -13,7 +13,7 @@
__BEGIN_DECLS
ALWAYS_INLINE int fb_get_properties(int fd, FBProperties* info)
ALWAYS_INLINE int fb_get_properties(int fd, GraphicsConnectorProperties* info)
{
return ioctl(fd, GRAPHICS_IOCTL_GET_PROPERTIES, info);
}
@ -44,22 +44,22 @@ ALWAYS_INLINE int fb_set_resolution(int fd, FBHeadResolution* info)
return ioctl(fd, GRAPHICS_IOCTL_SET_HEAD_RESOLUTION, info);
}
ALWAYS_INLINE int fb_get_head_edid(int fd, FBHeadEDID* info)
ALWAYS_INLINE int fb_get_head_edid(int fd, GraphicsHeadEDID* info)
{
return ioctl(fd, GRAPHICS_IOCTL_GET_HEAD_EDID, info);
}
ALWAYS_INLINE int fb_get_head_vertical_offset_buffer(int fd, FBHeadVerticalOffset* vertical_offset)
ALWAYS_INLINE int fb_get_head_vertical_offset_buffer(int fd, GraphicsHeadVerticalOffset* vertical_offset)
{
return ioctl(fd, GRAPHICS_IOCTL_GET_HEAD_VERTICAL_OFFSET_BUFFER, vertical_offset);
}
ALWAYS_INLINE int fb_set_head_vertical_offset_buffer(int fd, FBHeadVerticalOffset* vertical_offset)
ALWAYS_INLINE int fb_set_head_vertical_offset_buffer(int fd, GraphicsHeadVerticalOffset* vertical_offset)
{
return ioctl(fd, GRAPHICS_IOCTL_SET_HEAD_VERTICAL_OFFSET_BUFFER, vertical_offset);
}
ALWAYS_INLINE int fb_set_head_mode_setting(int fd, FBHeadModeSetting* mode_setting)
ALWAYS_INLINE int fb_set_head_mode_setting(int fd, GraphicsHeadModeSetting* mode_setting)
{
return ioctl(fd, GRAPHICS_IOCTL_SET_HEAD_MODE_SETTING, mode_setting);
}
@ -69,9 +69,9 @@ ALWAYS_INLINE int fb_set_safe_head_mode_setting(int fd)
return ioctl(fd, GRAPHICS_IOCTL_SET_SAFE_HEAD_MODE_SETTING, nullptr);
}
ALWAYS_INLINE int fb_get_head_mode_setting(int fd, FBHeadModeSetting* mode_setting)
ALWAYS_INLINE int fb_get_head_mode_setting(int fd, GraphicsHeadModeSetting* mode_setting)
{
FBHeadModeSetting head_mode_setting;
GraphicsHeadModeSetting head_mode_setting;
if (auto rc = ioctl(fd, GRAPHICS_IOCTL_GET_HEAD_MODE_SETTING, &head_mode_setting); rc < 0)
return rc;
mode_setting->horizontal_stride = head_mode_setting.horizontal_stride;