LibWeb/WebGL: Implement getShaderInfoLog()

With this change we have enough WebGL support to display demos on
https://ciechanow.ski/lights-and-shadows/ but most of them are not
redering correctly yet.
This commit is contained in:
Aliaksandr Kalenik 2024-12-04 22:48:32 +01:00 committed by Alexander Kalenik
commit 110f89ee25
Notes: github-actions[bot] 2024-12-05 00:24:02 +00:00
2 changed files with 20 additions and 1 deletions

View file

@ -120,7 +120,7 @@ interface mixin WebGLRenderingContextBase {
[FIXME] any getRenderbufferParameter(GLenum target, GLenum pname);
any getShaderParameter(WebGLShader shader, GLenum pname);
[FIXME] WebGLShaderPrecisionFormat? getShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype);
[FIXME] DOMString? getShaderInfoLog(WebGLShader shader);
DOMString? getShaderInfoLog(WebGLShader shader);
[FIXME] DOMString? getShaderSource(WebGLShader shader);