LibDraw: Put all classes in the Gfx namespace

I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This commit is contained in:
Andreas Kling 2020-02-06 11:56:38 +01:00
commit 11580babbf
Notes: sideshowbarker 2024-07-19 09:35:13 +09:00
269 changed files with 1513 additions and 1315 deletions

View file

@ -38,20 +38,20 @@ public:
int preferred_width() const;
int preferred_height() const;
Font& font() { return *m_font; }
const Font& font() const { return *m_font; }
Gfx::Font& font() { return *m_font; }
const Gfx::Font& font() const { return *m_font; }
Function<void(u8)> on_glyph_altered;
private:
GlyphEditorWidget(Font&, GUI::Widget* parent);
GlyphEditorWidget(Gfx::Font&, GUI::Widget* parent);
virtual void paint_event(GUI::PaintEvent&) override;
virtual void mousedown_event(GUI::MouseEvent&) override;
virtual void mousemove_event(GUI::MouseEvent&) override;
void draw_at_mouse(const GUI::MouseEvent&);
RefPtr<Font> m_font;
RefPtr<Gfx::Font> m_font;
u8 m_glyph { 0 };
int m_scale { 10 };
};