LibDraw: Put all classes in the Gfx namespace

I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This commit is contained in:
Andreas Kling 2020-02-06 11:56:38 +01:00
parent 939a605334
commit 11580babbf
Notes: sideshowbarker 2024-07-19 09:35:13 +09:00
269 changed files with 1513 additions and 1315 deletions

View file

@ -44,8 +44,8 @@ public:
int preferred_width() const;
int preferred_height() const;
const GraphicsBitmap* bitmap() const;
const ImageDecoder* image_decoder() const { return m_image_decoder; }
const Gfx::Bitmap* bitmap() const;
const Gfx::ImageDecoder* image_decoder() const { return m_image_decoder; }
void set_volatile(Badge<LayoutDocument>, bool);
@ -54,6 +54,6 @@ private:
virtual RefPtr<LayoutNode> create_layout_node(const StyleProperties* parent_style) const override;
RefPtr<ImageDecoder> m_image_decoder;
RefPtr<Gfx::ImageDecoder> m_image_decoder;
ByteBuffer m_encoded_data;
};