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LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename the library to LibGfx. :^)
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11580babbf
Notes:
sideshowbarker
2024-07-19 09:35:13 +09:00
Author: https://github.com/awesomekling
Commit: 11580babbf
269 changed files with 1513 additions and 1315 deletions
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@ -44,8 +44,8 @@ public:
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int preferred_width() const;
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int preferred_height() const;
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const GraphicsBitmap* bitmap() const;
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const ImageDecoder* image_decoder() const { return m_image_decoder; }
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const Gfx::Bitmap* bitmap() const;
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const Gfx::ImageDecoder* image_decoder() const { return m_image_decoder; }
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void set_volatile(Badge<LayoutDocument>, bool);
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@ -54,6 +54,6 @@ private:
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virtual RefPtr<LayoutNode> create_layout_node(const StyleProperties* parent_style) const override;
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RefPtr<ImageDecoder> m_image_decoder;
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RefPtr<Gfx::ImageDecoder> m_image_decoder;
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ByteBuffer m_encoded_data;
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};
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