LibWeb/WebGL: Remove FIXME from isContextLost() IDL method

Currently this function always returns false, but that's better than
not having it at all.
This commit is contained in:
Aliaksandr Kalenik 2024-12-05 16:06:19 +01:00 committed by Alexander Kalenik
commit 11ddc88ed7
Notes: github-actions[bot] 2024-12-05 15:43:21 +00:00
2 changed files with 2 additions and 2 deletions

View file

@ -39,7 +39,7 @@ interface mixin WebGLRenderingContextBase {
[FIXME] attribute PredefinedColorSpace unpackColorSpace;
WebGLContextAttributes? getContextAttributes();
[FIXME] boolean isContextLost();
boolean isContextLost();
sequence<DOMString>? getSupportedExtensions();
object? getExtension(DOMString name);