LibWeb/WebGL: Remove FIXME from isContextLost() IDL method

Currently this function always returns false, but that's better than
not having it at all.
This commit is contained in:
Aliaksandr Kalenik 2024-12-05 16:06:19 +01:00 committed by Alexander Kalenik
commit 11ddc88ed7
Notes: github-actions[bot] 2024-12-05 15:43:21 +00:00
2 changed files with 2 additions and 2 deletions

View file

@ -345,7 +345,7 @@ public:
continue;
}
if (function.name == "getSupportedExtensions"sv || function.name == "getExtension"sv || function.name == "getContextAttributes"sv) {
if (function.name == "getSupportedExtensions"sv || function.name == "getExtension"sv || function.name == "getContextAttributes"sv || function.name == "isContextLost"sv) {
// Implemented in WebGLRenderingContext
continue;
}