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LibWeb: Fix CRC2D.getImageData() when width != height
We were mistakenly using the width as both width and height when getting ImageData from a 2D canvas.
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parent
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commit
134c4b6335
Notes:
sideshowbarker
2024-07-17 07:16:27 +09:00
Author: https://github.com/awesomekling
Commit: 134c4b6335
Pull-request: https://github.com/SerenityOS/serenity/pull/23969
Reviewed-by: https://github.com/kennethmyhra ✅
3 changed files with 14 additions and 1 deletions
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@ -0,0 +1,2 @@
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[object ImageData]
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PASS: Didn't crash
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11
Tests/LibWeb/Text/input/HTML/canvas-getImageData-oblong.html
Normal file
11
Tests/LibWeb/Text/input/HTML/canvas-getImageData-oblong.html
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@ -0,0 +1,11 @@
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<script src="../include.js"></script>
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<body><canvas id=c width=1 height=2></div>
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<script>
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test(() => {
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let x = c.getContext("2d");
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x.clearRect(0, 0, 1, 1);
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let d = x.getImageData(0, 0, 1, 2);
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println(d);
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println("PASS: Didn't crash");
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});
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</script>
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@ -29,7 +29,7 @@ WebIDL::ExceptionOr<JS::NonnullGCPtr<ImageData>> ImageData::create(JS::Realm& re
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// 2. Initialize this given sw, sh, and settings set to settings.
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// 2. Initialize this given sw, sh, and settings set to settings.
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// 3. Initialize the image data of this to transparent black.
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// 3. Initialize the image data of this to transparent black.
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auto data = TRY(JS::Uint8ClampedArray::create(realm, sw * sh * 4));
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auto data = TRY(JS::Uint8ClampedArray::create(realm, sw * sh * 4));
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auto bitmap = TRY_OR_THROW_OOM(vm, Gfx::Bitmap::create_wrapper(Gfx::BitmapFormat::RGBA8888, Gfx::IntSize(sw, sw), 1, sw * sizeof(u32), data->data().data()));
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auto bitmap = TRY_OR_THROW_OOM(vm, Gfx::Bitmap::create_wrapper(Gfx::BitmapFormat::RGBA8888, Gfx::IntSize(sw, sh), 1, sw * sizeof(u32), data->data().data()));
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return realm.heap().allocate<ImageData>(realm, realm, bitmap, data);
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return realm.heap().allocate<ImageData>(realm, realm, bitmap, data);
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}
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}
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