LibHTML: Make hit testing work for LayoutText

LayoutText can't simply rely on its LayoutNode::rect() for hit testing.
Instead, we have to iterate over the individual runs and see if we're
hitting any of them.

Also, LayoutNode::hit_test() now always recurses into children, since
we can't trust the rect() to tell the truth (inline rects are wrong.)
This commit is contained in:
Andreas Kling 2019-09-29 11:32:00 +02:00
parent aac8b091a4
commit 13860e4dd8
Notes: sideshowbarker 2024-07-19 11:54:00 +09:00
3 changed files with 46 additions and 12 deletions

View file

@ -1,7 +1,10 @@
#include <LibGUI/GPainter.h>
#include <LibHTML/DOM/Element.h>
#include <LibHTML/Layout/LayoutBlock.h>
#include <LibHTML/Layout/LayoutNode.h>
//#define DRAW_BOXES_AROUND_LAYOUT_NODES
LayoutNode::LayoutNode(const Node* node, StyleProperties&& style_properties)
: m_node(node)
, m_style_properties(style_properties)
@ -30,6 +33,9 @@ const LayoutBlock* LayoutNode::containing_block() const
void LayoutNode::render(RenderingContext& context)
{
#ifdef DRAW_BOXES_AROUND_LAYOUT_NODES
context.painter().draw_rect(m_rect, Color::Blue);
#endif
// TODO: render our background and border
for_each_child([&](auto& child) {
child.render(context);
@ -38,9 +44,10 @@ void LayoutNode::render(RenderingContext& context)
HitTestResult LayoutNode::hit_test(const Point& position) const
{
if (!m_rect.contains(position))
return {};
HitTestResult result { this };
// FIXME: It would be nice if we could confidently skip over hit testing
// parts of the layout tree, but currently we can't just check
// m_rect.contains() since inline text rects can't be trusted..
HitTestResult result { m_rect.contains(position) ? this : nullptr };
for_each_child([&](auto& child) {
auto child_result = child.hit_test(position);
if (child_result.layout_node)

View file

@ -222,6 +222,21 @@ void LayoutText::layout()
rect().set_bottom(last_run.pos.y() + m_font->glyph_height());
}
template<typename Callback>
void LayoutText::for_each_run(Callback callback) const
{
for (auto& run : m_runs) {
Rect rect {
run.pos.x(),
run.pos.y(),
m_font->width(run.text),
m_font->glyph_height()
};
if (callback(run, rect) == IterationDecision::Break)
break;
}
}
void LayoutText::render(RenderingContext& context)
{
auto& painter = context.painter();
@ -232,16 +247,23 @@ void LayoutText::render(RenderingContext& context)
bool is_underline = text_decoration == "underline";
for (auto& run : m_runs) {
Rect rect {
run.pos.x(),
run.pos.y(),
m_font->width(run.text),
m_font->glyph_height()
};
for_each_run([&](auto& run, auto& rect) {
painter.draw_text(rect, run.text, TextAlignment::TopLeft, color);
if (is_underline)
painter.draw_line(rect.bottom_left().translated(0, 1), rect.bottom_right().translated(0, 1), color);
}
return IterationDecision::Continue;
});
}
HitTestResult LayoutText::hit_test(const Point& position) const
{
HitTestResult result;
for_each_run([&](auto&, auto& rect) {
if (rect.contains(position)) {
result.layout_node = this;
return IterationDecision::Break;
}
return IterationDecision::Continue;
});
return result;
}

View file

@ -26,7 +26,12 @@ public:
const Vector<Run>& runs() const { return m_runs; }
virtual HitTestResult hit_test(const Point&) const override;
private:
template<typename Callback>
void for_each_run(Callback) const;
void load_font();
void compute_runs();