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WindowServer: Give menu items an identifier field and add a simple callback.
Eventually these identifiers will be sent to the userspace client who created the menu. None of that is hooked up yet though.
This commit is contained in:
parent
78fc7a9ef2
commit
145aa27b8f
Notes:
sideshowbarker
2024-07-19 15:47:37 +09:00
Author: https://github.com/awesomekling
Commit: 145aa27b8f
5 changed files with 41 additions and 9 deletions
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@ -107,7 +107,23 @@ void WSMenu::on_window_message(WSMessage& message)
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return;
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m_hovered_item = item;
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redraw();
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return;
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}
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if (message.type() == WSMessage::MouseUp) {
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if (!m_hovered_item)
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return;
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did_activate(*m_hovered_item);
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m_hovered_item = nullptr;
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redraw();
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return;
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}
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}
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void WSMenu::did_activate(WSMenuItem& item)
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{
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if (on_item_activation)
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on_item_activation(item);
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}
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WSMenuItem* WSMenu::item_at(const Point& position)
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@ -57,7 +57,11 @@ public:
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WSMenuItem* item_at(const Point&);
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void redraw();
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Function<void(WSMenuItem&)> on_item_activation;
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private:
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void did_activate(WSMenuItem&);
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String m_name;
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Rect m_rect_in_menubar;
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Rect m_text_rect_in_menubar;
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@ -1,7 +1,8 @@
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#include "WSMenuItem.h"
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WSMenuItem::WSMenuItem(const String& text)
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WSMenuItem::WSMenuItem(unsigned identifier, const String& text)
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: m_type(Text)
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, m_identifier(identifier)
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, m_text(text)
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{
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}
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@ -1,6 +1,7 @@
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#pragma once
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#include <AK/AKString.h>
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#include <AK/Function.h>
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#include <SharedGraphics/Rect.h>
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class WSMenuItem {
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@ -11,7 +12,7 @@ public:
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Separator,
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};
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explicit WSMenuItem(const String& text);
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explicit WSMenuItem(unsigned identifier, const String& text);
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explicit WSMenuItem(Type);
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~WSMenuItem();
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@ -23,9 +24,12 @@ public:
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void set_rect(const Rect& rect) { m_rect = rect; }
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Rect rect() const { return m_rect; }
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unsigned identifier() const { return m_identifier; }
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private:
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Type m_type { None };
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bool m_enabled { true };
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unsigned m_identifier { 0 };
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String m_text;
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Rect m_rect;
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};
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@ -185,19 +185,26 @@ WSWindowManager::WSWindowManager()
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{
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auto menu = make<WSMenu>("Serenity");
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menu->add_item(make<WSMenuItem>("Launch Terminal"));
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menu->add_item(make<WSMenuItem>(0, "Launch Terminal"));
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menu->add_item(make<WSMenuItem>(WSMenuItem::Separator));
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menu->add_item(make<WSMenuItem>("Hello again"));
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menu->add_item(make<WSMenuItem>("To all my friends"));
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menu->add_item(make<WSMenuItem>("Together we can play some rock&roll"));
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menu->add_item(make<WSMenuItem>(1, "Hello again"));
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menu->add_item(make<WSMenuItem>(2, "To all my friends"));
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menu->add_item(make<WSMenuItem>(3, "Together we can play some rock&roll"));
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menu->add_item(make<WSMenuItem>(WSMenuItem::Separator));
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menu->add_item(make<WSMenuItem>("About..."));
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menu->add_item(make<WSMenuItem>(4, "About..."));
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menu->on_item_activation = [] (WSMenuItem& item) {
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kprintf("WSMenu 1 item activated: '%s'\n", item.text().characters());
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};
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menubar->add_menu(move(menu));
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}
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{
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auto menu = make<WSMenu>("Application");
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menu->add_item(make<WSMenuItem>("Bar!"));
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menu->add_item(make<WSMenuItem>("Foo!"));
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menu->add_item(make<WSMenuItem>(5, "Foo."));
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menu->add_item(make<WSMenuItem>(6, "Bar?"));
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menu->add_item(make<WSMenuItem>(7, "Baz!"));
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menu->on_item_activation = [] (WSMenuItem& item) {
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kprintf("WSMenu 2 item activated: '%s'\n", item.text().characters());
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};
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menubar->add_menu(move(menu));
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}
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