From 160c15444b581520b42aa4bddb2c24cc857d3a6a Mon Sep 17 00:00:00 2001 From: Luke Wilde Date: Fri, 13 Dec 2024 21:33:15 +0000 Subject: [PATCH] LibWeb/WebGL2: Implement blitFramebuffer --- Libraries/LibWeb/WebGL/WebGL2RenderingContextBase.idl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Libraries/LibWeb/WebGL/WebGL2RenderingContextBase.idl b/Libraries/LibWeb/WebGL/WebGL2RenderingContextBase.idl index 710d1bbe1fa..cc1f80c825b 100644 --- a/Libraries/LibWeb/WebGL/WebGL2RenderingContextBase.idl +++ b/Libraries/LibWeb/WebGL/WebGL2RenderingContextBase.idl @@ -296,7 +296,7 @@ interface mixin WebGL2RenderingContextBase { [FIXME] undefined getBufferSubData(GLenum target, GLintptr srcByteOffset, [AllowShared] ArrayBufferView dstBuffer, optional unsigned long long dstOffset = 0, optional GLuint length = 0); // Framebuffer objects - [FIXME] undefined blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + undefined blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); [FIXME] undefined framebufferTextureLayer(GLenum target, GLenum attachment, WebGLTexture? texture, GLint level, GLint layer); [FIXME] undefined invalidateFramebuffer(GLenum target, sequence attachments); [FIXME] undefined invalidateSubFramebuffer(GLenum target, sequence attachments, GLint x, GLint y, GLsizei width, GLsizei height);