SoundPlayer: Replace regular buttons with action-based toolbar buttons

This looks nicer in every way imaginable.
This commit is contained in:
Linus Groh 2022-05-29 12:17:55 +01:00 committed by Andreas Kling
parent bf5caf254f
commit 1940363e0b
Notes: sideshowbarker 2024-07-17 11:29:41 +09:00
2 changed files with 35 additions and 41 deletions

View file

@ -62,42 +62,35 @@ SoundPlayerWidgetAdvancedView::SoundPlayerWidgetAdvancedView(GUI::Window& window
auto& toolbar_container = m_player_view->add<GUI::ToolbarContainer>();
auto& menubar = toolbar_container.add<GUI::Toolbar>();
m_play_button = menubar.add<GUI::Button>();
m_play_button->set_icon(*m_play_icon);
m_play_button->set_fixed_width(50);
m_play_button->set_enabled(false);
m_play_button->on_click = [&](unsigned) {
m_play_action = GUI::Action::create("Play", m_play_icon, [&](auto&) {
toggle_pause();
};
});
m_play_action->set_enabled(false);
menubar.add_action(*m_play_action);
m_stop_button = menubar.add<GUI::Button>();
m_stop_button->set_icon(*m_stop_icon);
m_stop_button->set_fixed_width(50);
m_stop_button->set_enabled(false);
m_stop_button->on_click = [&](unsigned) {
m_stop_action = GUI::Action::create("Stop", m_stop_icon, [&](auto&) {
stop();
};
});
m_stop_action->set_enabled(false);
menubar.add_action(*m_stop_action);
m_timestamp_label = menubar.add<GUI::Label>();
m_timestamp_label->set_fixed_width(110);
// filler_label
// Filler label
menubar.add<GUI::Label>();
m_back_button = menubar.add<GUI::Button>();
m_back_button->set_fixed_width(50);
m_back_button->set_icon(*m_back_icon);
m_back_button->set_enabled(false);
m_back_button->on_click = [&](unsigned) {
play_file_path(playlist().previous());
};
m_next_button = menubar.add<GUI::Button>();
m_next_button->set_fixed_width(50);
m_next_button->set_icon(*m_next_icon);
m_next_button->set_enabled(false);
m_next_button->on_click = [&](unsigned) {
m_back_action = GUI::Action::create("Back", m_back_icon, [&](auto&) {
play_file_path(playlist().previous());
});
m_back_action->set_enabled(false);
menubar.add_action(*m_back_action);
m_next_action = GUI::Action::create("Next", m_next_icon, [&](auto&) {
play_file_path(playlist().next());
};
});
m_next_action->set_enabled(false);
menubar.add_action(*m_next_action);
m_volume_label = &menubar.add<GUI::Label>();
m_volume_label->set_fixed_width(30);
@ -140,13 +133,13 @@ void SoundPlayerWidgetAdvancedView::drop_event(GUI::DropEvent& event)
void SoundPlayerWidgetAdvancedView::keydown_event(GUI::KeyEvent& event)
{
if (event.key() == Key_Space)
m_play_button->click();
m_play_action->activate();
if (event.key() == Key_M)
toggle_mute();
if (event.key() == Key_S)
m_stop_button->click();
m_stop_action->activate();
if (event.key() == Key_Up)
m_volume_slider->increase_slider_by_page_steps(1);
@ -169,12 +162,12 @@ void SoundPlayerWidgetAdvancedView::set_playlist_visible(bool visible)
void SoundPlayerWidgetAdvancedView::play_state_changed(Player::PlayState state)
{
sync_previous_next_buttons();
sync_previous_next_actions();
m_play_button->set_enabled(state != PlayState::NoFileLoaded);
m_play_button->set_icon(state == PlayState::Playing ? *m_pause_icon : *m_play_icon);
m_play_action->set_enabled(state != PlayState::NoFileLoaded);
m_play_action->set_icon(state == PlayState::Playing ? m_pause_icon : m_play_icon);
m_stop_button->set_enabled(state != PlayState::Stopped && state != PlayState::NoFileLoaded);
m_stop_action->set_enabled(state != PlayState::Stopped && state != PlayState::NoFileLoaded);
m_playback_progress_slider->set_enabled(state != PlayState::NoFileLoaded);
}
@ -188,15 +181,15 @@ void SoundPlayerWidgetAdvancedView::mute_changed(bool)
// FIXME: Update the volume slider when player is muted
}
void SoundPlayerWidgetAdvancedView::sync_previous_next_buttons()
void SoundPlayerWidgetAdvancedView::sync_previous_next_actions()
{
m_back_button->set_enabled(playlist().size() > 1 && !playlist().shuffling());
m_next_button->set_enabled(playlist().size() > 1);
m_back_action->set_enabled(playlist().size() > 1 && !playlist().shuffling());
m_next_action->set_enabled(playlist().size() > 1);
}
void SoundPlayerWidgetAdvancedView::shuffle_mode_changed(Player::ShuffleMode)
{
sync_previous_next_buttons();
sync_previous_next_actions();
}
void SoundPlayerWidgetAdvancedView::time_elapsed(int seconds)