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LibAccelGfx+LibWeb: Add basic push/pop stacking context implementation
With basic PushStackingContext and PopStackingContext commands
implementation scrolling works again after changes being made in:
4e04f81626
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parent
2579b01be8
commit
1b0cc67a28
Notes:
sideshowbarker
2024-07-17 09:56:35 +09:00
Author: https://github.com/kalenikaliaksandr
Commit: 1b0cc67a28
Pull-request: https://github.com/SerenityOS/serenity/pull/22008
2 changed files with 5 additions and 3 deletions
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@ -75,15 +75,16 @@ CommandResult PaintingCommandExecutorGPU::set_font(Gfx::Font const&)
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return CommandResult::Continue;
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}
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CommandResult PaintingCommandExecutorGPU::push_stacking_context(float, bool, Gfx::IntRect const&, Gfx::IntPoint, CSS::ImageRendering, StackingContextTransform, Optional<StackingContextMask>)
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CommandResult PaintingCommandExecutorGPU::push_stacking_context(float, bool, Gfx::IntRect const&, Gfx::IntPoint post_transform_translation, CSS::ImageRendering, StackingContextTransform, Optional<StackingContextMask>)
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{
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// FIXME
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painter().save();
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painter().translate(post_transform_translation.to_type<float>());
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return CommandResult::Continue;
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}
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CommandResult PaintingCommandExecutorGPU::pop_stacking_context()
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{
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// FIXME
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painter().restore();
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return CommandResult::Continue;
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}
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