diff --git a/Libraries/LibWeb/HTML/HTMLInputElement.cpp b/Libraries/LibWeb/HTML/HTMLInputElement.cpp
index 81824030cb0..517d1c7d081 100644
--- a/Libraries/LibWeb/HTML/HTMLInputElement.cpp
+++ b/Libraries/LibWeb/HTML/HTMLInputElement.cpp
@@ -1320,6 +1320,7 @@ void HTMLInputElement::user_interaction_did_change_input_value()
// then when the user changes the element's value, the user agent must queue an element task on the user interaction task source
// given the input element to fire an event named input at the input element, with the bubbles and composed attributes initialized to true
queue_an_element_task(HTML::Task::Source::UserInteraction, [this] {
+ // FIXME: If a string was added to this input, this input event's .data should be set to it.
auto input_event = DOM::Event::create(realm(), HTML::EventNames::input);
input_event->set_bubbles(true);
input_event->set_composed(true);
diff --git a/Libraries/LibWeb/HTML/HTMLTextAreaElement.cpp b/Libraries/LibWeb/HTML/HTMLTextAreaElement.cpp
index 79da9a61c73..060ea17dc01 100644
--- a/Libraries/LibWeb/HTML/HTMLTextAreaElement.cpp
+++ b/Libraries/LibWeb/HTML/HTMLTextAreaElement.cpp
@@ -471,6 +471,7 @@ void HTMLTextAreaElement::did_edit_text_node()
void HTMLTextAreaElement::queue_firing_input_event()
{
queue_an_element_task(HTML::Task::Source::UserInteraction, [this]() {
+ // FIXME: If a string was added to this textarea, this input event's .data should be set to it.
auto change_event = DOM::Event::create(realm(), HTML::EventNames::input, { .bubbles = true, .composed = true });
dispatch_event(change_event);
});