LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate

Now that the heap has no knowledge about a JavaScript realm and is
purely for managing the memory of the heap, it does not make sense
to name this function to say that it is a non-realm variant.
This commit is contained in:
Shannon Booth 2024-11-14 06:13:46 +13:00 committed by Tim Flynn
commit 1e54003cb1
Notes: github-actions[bot] 2024-11-13 21:52:39 +00:00
115 changed files with 243 additions and 243 deletions

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@ -35,7 +35,7 @@ JS::NonnullGCPtr<ClassicScript> ClassicScript::create(ByteString filename, Strin
// 3. Let script be a new classic script that this algorithm will subsequently initialize.
// 4. Set script's realm to realm.
// 5. Set script's base URL to baseURL.
auto script = vm.heap().allocate_without_realm<ClassicScript>(move(base_url), move(filename), realm);
auto script = vm.heap().allocate<ClassicScript>(move(base_url), move(filename), realm);
// FIXME: 6. Set script's fetch options to options.

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@ -49,7 +49,7 @@ EnvironmentSettingsObject::~EnvironmentSettingsObject()
void EnvironmentSettingsObject::initialize(JS::Realm& realm)
{
Base::initialize(realm);
m_module_map = realm.heap().allocate_without_realm<ModuleMap>();
m_module_map = realm.heap().allocate<ModuleMap>();
}
void EnvironmentSettingsObject::visit_edges(Cell::Visitor& visitor)

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@ -949,7 +949,7 @@ void fetch_descendants_of_and_link_a_module_script(JS::Realm& realm,
}
// 3. Let state be Record { [[ParseError]]: null, [[Destination]]: destination, [[PerformFetch]]: null, [[FetchClient]]: fetchClient }.
auto state = realm.heap().allocate_without_realm<FetchContext>(JS::js_null(), destination, nullptr, fetch_client);
auto state = realm.heap().allocate<FetchContext>(JS::js_null(), destination, nullptr, fetch_client);
// 4. If performFetch was given, set state.[[PerformFetch]] to performFetch.
state->perform_fetch = perform_fetch;