LibWeb: Light dismiss popovers on click

This commit is contained in:
Gingeh 2025-04-13 18:58:40 +10:00 committed by Andrew Kaster
commit 1f1884da54
Notes: github-actions[bot] 2025-04-29 01:43:08 +00:00
9 changed files with 308 additions and 6 deletions

View file

@ -339,6 +339,17 @@ static void set_user_selection(GC::Ptr<DOM::Node> anchor_node, unsigned anchor_o
(void)selection->set_base_and_extent(*anchor_node, anchor_offset, *focus_node, focus_offset);
}
// https://html.spec.whatwg.org/multipage/interactive-elements.html#run-light-dismiss-activities
static void light_dismiss_activities(UIEvents::PointerEvent const& event, const GC::Ptr<DOM::Node> target)
{
// To run light dismiss activities, given a PointerEvent event:
// 1. Run light dismiss open popovers with event.
HTML::HTMLElement::light_dismiss_open_popovers(event, target);
// FIXME: 2. Run light dismiss open dialogs with event.
}
EventHandler::EventHandler(Badge<HTML::Navigable>, HTML::Navigable& navigable)
: m_navigable(navigable)
, m_drag_and_drop_event_handler(make<DragAndDropEventHandler>())
@ -481,7 +492,9 @@ EventResult EventHandler::handle_mouseup(CSSPixelPoint viewport_position, CSSPix
auto page_offset = compute_mouse_event_page_offset(viewport_position);
auto offset = compute_mouse_event_offset(page_offset, *layout_node->first_paintable());
node->dispatch_event(UIEvents::PointerEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::pointerup, screen_position, page_offset, viewport_position, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
auto pointer_event = UIEvents::PointerEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::pointerup, screen_position, page_offset, viewport_position, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors();
light_dismiss_activities(pointer_event, node);
node->dispatch_event(pointer_event);
node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::mouseup, screen_position, page_offset, viewport_position, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
handled_event = EventResult::Handled;
@ -629,7 +642,9 @@ EventResult EventHandler::handle_mousedown(CSSPixelPoint viewport_position, CSSP
m_mousedown_target = node.ptr();
auto page_offset = compute_mouse_event_page_offset(viewport_position);
auto offset = compute_mouse_event_offset(page_offset, *layout_node->first_paintable());
node->dispatch_event(UIEvents::PointerEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::pointerdown, screen_position, page_offset, viewport_position, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
auto pointer_event = UIEvents::PointerEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::pointerdown, screen_position, page_offset, viewport_position, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors();
light_dismiss_activities(pointer_event, node);
node->dispatch_event(pointer_event);
node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::mousedown, screen_position, page_offset, viewport_position, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
}