LibWeb: Use doubles for CSS dimension types

Avoid unintentionally converting between float and double multiple times
by just using double everywhere. Also, remove the unused `int` versions
of their constructors.
This commit is contained in:
Sam Atkins 2023-08-20 13:02:41 +01:00 committed by Sam Atkins
parent 95f80bc65b
commit 1feacd4b52
Notes: sideshowbarker 2024-07-16 18:03:21 +09:00
16 changed files with 34 additions and 73 deletions

View file

@ -1755,7 +1755,7 @@ OwnPtr<CalculationNode> Parser::parse_a_calc_function_node(Function const& funct
Optional<Dimension> Parser::parse_dimension(ComponentValue const& component_value)
{
if (component_value.is(Token::Type::Dimension)) {
float numeric_value = component_value.token().dimension_value();
auto numeric_value = component_value.token().dimension_value();
auto unit_string = component_value.token().dimension_unit();
if (auto length_type = Length::unit_from_name(unit_string); length_type.has_value())
@ -1775,10 +1775,10 @@ Optional<Dimension> Parser::parse_dimension(ComponentValue const& component_valu
}
if (component_value.is(Token::Type::Percentage))
return Percentage { static_cast<float>(component_value.token().percentage()) };
return Percentage { component_value.token().percentage() };
if (component_value.is(Token::Type::Number)) {
float numeric_value = component_value.token().number_value();
auto numeric_value = component_value.token().number_value();
if (numeric_value == 0)
return Length::make_px(0);
if (m_context.in_quirks_mode() && property_has_quirk(m_context.current_property_id(), Quirk::UnitlessLength)) {
@ -1827,7 +1827,7 @@ Optional<Ratio> Parser::parse_ratio(TokenStream<ComponentValue>& tokens)
auto transaction = tokens.begin_transaction();
tokens.skip_whitespace();
auto read_number_value = [this](ComponentValue const& component_value) -> Optional<float> {
auto read_number_value = [this](ComponentValue const& component_value) -> Optional<double> {
if (component_value.is(Token::Type::Number)) {
return component_value.token().number_value();
} else if (component_value.is_function()) {
@ -2236,9 +2236,9 @@ Optional<Color> Parser::parse_rgb_or_hsl_color(StringView function_name, Vector<
u8 a_val = 255;
if (params[3].is(Token::Type::Number))
a_val = clamp(lroundf(params[3].number_value() * 255.0f), 0, 255);
a_val = clamp(lround(params[3].number_value() * 255.0), 0, 255);
else if (params[3].is(Token::Type::Percentage))
a_val = clamp(lroundf(params[3].percentage() * 2.55f), 0, 255);
a_val = clamp(lround(params[3].percentage() * 2.55), 0, 255);
if (params[0].is(Token::Type::Number)
&& params[1].is(Token::Type::Number)
@ -2255,9 +2255,9 @@ Optional<Color> Parser::parse_rgb_or_hsl_color(StringView function_name, Vector<
&& params[1].is(Token::Type::Percentage)
&& params[2].is(Token::Type::Percentage)) {
u8 r_val = lroundf(clamp(params[0].percentage() * 2.55f, 0, 255));
u8 g_val = lroundf(clamp(params[1].percentage() * 2.55f, 0, 255));
u8 b_val = lroundf(clamp(params[2].percentage() * 2.55f, 0, 255));
u8 r_val = lround(clamp(params[0].percentage() * 2.55, 0, 255));
u8 g_val = lround(clamp(params[1].percentage() * 2.55, 0, 255));
u8 b_val = lround(clamp(params[2].percentage() * 2.55, 0, 255));
return Color(r_val, g_val, b_val, a_val);
}
@ -2266,17 +2266,17 @@ Optional<Color> Parser::parse_rgb_or_hsl_color(StringView function_name, Vector<
// https://www.w3.org/TR/css-color-4/#the-hsl-notation
float a_val = 1.0f;
auto a_val = 1.0;
if (params[3].is(Token::Type::Number))
a_val = params[3].number_value();
else if (params[3].is(Token::Type::Percentage))
a_val = params[3].percentage() / 100.0f;
a_val = params[3].percentage() / 100.0;
if (params[0].is(Token::Type::Dimension)
&& params[1].is(Token::Type::Percentage)
&& params[2].is(Token::Type::Percentage)) {
float numeric_value = params[0].dimension_value();
auto numeric_value = params[0].dimension_value();
auto unit_string = params[0].dimension_unit();
auto angle_type = Angle::unit_from_name(unit_string);
@ -2285,9 +2285,9 @@ Optional<Color> Parser::parse_rgb_or_hsl_color(StringView function_name, Vector<
auto angle = Angle { numeric_value, angle_type.release_value() };
float h_val = fmodf(angle.to_degrees(), 360.0f);
float s_val = params[1].percentage() / 100.0f;
float l_val = params[2].percentage() / 100.0f;
float h_val = fmod(angle.to_degrees(), 360.0);
float s_val = params[1].percentage() / 100.0;
float l_val = params[2].percentage() / 100.0;
return Color::from_hsla(h_val, s_val, l_val, a_val);
}
@ -2296,9 +2296,9 @@ Optional<Color> Parser::parse_rgb_or_hsl_color(StringView function_name, Vector<
&& params[1].is(Token::Type::Percentage)
&& params[2].is(Token::Type::Percentage)) {
float h_val = fmodf(params[0].number_value(), 360.0f);
float s_val = params[1].percentage() / 100.0f;
float l_val = params[2].percentage() / 100.0f;
float h_val = fmod(params[0].number_value(), 360.0);
float s_val = params[1].percentage() / 100.0;
float l_val = params[2].percentage() / 100.0;
return Color::from_hsla(h_val, s_val, l_val, a_val);
}
@ -3882,7 +3882,7 @@ RefPtr<StyleValue> Parser::parse_filter_value_list_value(Vector<ComponentValue>
}
if (!token.is(Token::Type::Dimension))
return {};
float angle_value = token.token().dimension_value();
auto angle_value = token.token().dimension_value();
auto angle_unit_name = token.token().dimension_unit();
auto angle_unit = Angle::unit_from_name(angle_unit_name);
if (!angle_unit.has_value())
@ -5070,7 +5070,7 @@ Optional<CSS::GridSize> Parser::parse_grid_size(ComponentValue const& component_
}
auto token = component_value.token();
if (token.is(Token::Type::Dimension) && token.dimension_unit().equals_ignoring_ascii_case("fr"sv)) {
float numeric_value = token.dimension_value();
auto numeric_value = token.dimension_value();
if (numeric_value)
return GridSize(numeric_value);
}