LibGUI: Remove redundant event handling in EmojiInputDialog

The Dialog class already handles closing on escape.
This commit is contained in:
thankyouverycool 2022-11-17 09:15:12 -05:00 committed by Andreas Kling
commit 2028fbeae3
Notes: sideshowbarker 2024-07-17 04:18:29 +09:00
2 changed files with 0 additions and 14 deletions

View file

@ -26,7 +26,6 @@ public:
String const& selected_emoji_text() const { return m_selected_emoji_text; }
private:
virtual void event(Core::Event&) override;
explicit EmojiInputDialog(Window* parent_window);
Vector<Emoji> supported_emoji();