LibAudio: Allow loading sounds from memory

The Loader and WavLoaderPlugin classes now have methods for loading
from a ByteBuffer, in addition to streaming from disk.
This commit is contained in:
Julian Offenhäuser 2020-12-02 15:44:45 +01:00 committed by Andreas Kling
parent dff5983706
commit 21977a2188
Notes: sideshowbarker 2024-07-19 01:05:28 +09:00
5 changed files with 110 additions and 154 deletions

View file

@ -97,14 +97,14 @@ static double read_norm_sample_8(InputMemoryStream& stream)
stream >> sample;
return double(sample) / NumericLimits<u8>::max();
}
RefPtr<Buffer> Buffer::from_pcm_data(ReadonlyBytes data, ResampleHelper& resampler, int num_channels, int bits_per_sample)
{
InputMemoryStream stream { data };
return from_pcm_stream(stream, resampler, num_channels, bits_per_sample, data.size() / (bits_per_sample / 8));
}
RefPtr<Buffer> Buffer::from_pcm_stream(InputMemoryStream &stream, ResampleHelper& resampler, int num_channels, int bits_per_sample, int num_samples)
RefPtr<Buffer> Buffer::from_pcm_stream(InputMemoryStream& stream, ResampleHelper& resampler, int num_channels, int bits_per_sample, int num_samples)
{
Vector<Sample> fdata;
fdata.ensure_capacity(num_samples);

View file

@ -36,4 +36,12 @@ Loader::Loader(const StringView& path)
m_plugin = nullptr;
}
Loader::Loader(const ByteBuffer& buffer)
{
m_plugin = make<WavLoaderPlugin>(buffer);
if (m_plugin->sniff())
return;
m_plugin = nullptr;
}
}

View file

@ -26,6 +26,7 @@
#pragma once
#include <AK/ByteBuffer.h>
#include <AK/RefCounted.h>
#include <AK/RefPtr.h>
#include <AK/StringView.h>
@ -58,6 +59,7 @@ public:
class Loader : public RefCounted<Loader> {
public:
static NonnullRefPtr<Loader> create(const StringView& path) { return adopt(*new Loader(path)); }
static NonnullRefPtr<Loader> create(const ByteBuffer& buffer) { return adopt(*new Loader(buffer)); }
bool has_error() const { return m_plugin ? m_plugin->has_error() : true; }
const char* error_string() const { return m_plugin ? m_plugin->error_string() : "No loader plugin available"; }
@ -84,6 +86,7 @@ public:
private:
Loader(const StringView& path);
Loader(const ByteBuffer& buffer);
mutable OwnPtr<LoaderPlugin> m_plugin;
};

View file

@ -24,9 +24,9 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/MemoryStream.h>
#include <AK/NumericLimits.h>
#include <AK/OwnPtr.h>
#include <LibAudio/Buffer.h>
#include <LibAudio/WavLoader.h>
#include <LibCore/File.h>
#include <LibCore/IODeviceStreamReader.h>
@ -48,6 +48,21 @@ WavLoaderPlugin::WavLoaderPlugin(const StringView& path)
m_resampler = make<ResampleHelper>(m_sample_rate, 44100);
}
WavLoaderPlugin::WavLoaderPlugin(const ByteBuffer& buffer)
{
m_stream = make<InputMemoryStream>(buffer);
if (!m_stream) {
m_error_string = String::formatted("Can't open memory stream");
return;
}
valid = parse_header();
if (!valid)
return;
m_resampler = make<ResampleHelper>(m_sample_rate, 44100);
}
bool WavLoaderPlugin::sniff()
{
return valid;
@ -58,14 +73,18 @@ RefPtr<Buffer> WavLoaderPlugin::get_more_samples(size_t max_bytes_to_read_from_i
#ifdef AWAVLOADER_DEBUG
dbgln("Read WAV of format PCM with num_channels {} sample rate {}, bits per sample {}", m_num_channels, m_sample_rate, m_bits_per_sample);
#endif
auto raw_samples = m_file->read(max_bytes_to_read_from_input);
if (raw_samples.is_empty())
return nullptr;
auto buffer = Buffer::from_pcm_data(raw_samples, *m_resampler, m_num_channels, m_bits_per_sample);
size_t samples_to_read = static_cast<int>(max_bytes_to_read_from_input) / (m_num_channels * (m_bits_per_sample / 8));
RefPtr<Buffer> buffer;
if (m_file) {
auto raw_samples = m_file->read(max_bytes_to_read_from_input);
if (raw_samples.is_empty())
return nullptr;
buffer = Buffer::from_pcm_data(raw_samples, *m_resampler, m_num_channels, m_bits_per_sample);
} else {
buffer = Buffer::from_pcm_stream(*m_stream, *m_resampler, m_num_channels, m_bits_per_sample, samples_to_read);
}
//Buffer contains normalized samples, but m_loaded_samples should contain the amount of actually loaded samples
m_loaded_samples += static_cast<int>(max_bytes_to_read_from_input) / (m_num_channels * (m_bits_per_sample / 8));
m_loaded_samples += samples_to_read;
m_loaded_samples = min(m_total_samples, m_loaded_samples);
return buffer;
}
@ -76,7 +95,12 @@ void WavLoaderPlugin::seek(const int position)
return;
m_loaded_samples = position;
m_file->seek(position * m_num_channels * (m_bits_per_sample / 8));
size_t byte_position = position * m_num_channels * (m_bits_per_sample / 8);
if (m_file)
m_file->seek(byte_position);
else
m_stream->seek(byte_position);
}
void WavLoaderPlugin::reset()
@ -86,73 +110,95 @@ void WavLoaderPlugin::reset()
bool WavLoaderPlugin::parse_header()
{
Core::IODeviceStreamReader stream(*m_file);
OwnPtr<Core::IODeviceStreamReader> file_stream;
bool ok = true;
#define CHECK_OK(msg) \
do { \
if (stream.handle_read_failure()) { \
m_error_string = String::formatted("Premature stream EOF at {}", msg); \
return {}; \
} \
if (!ok) { \
m_error_string = String::formatted("Parsing failed: {}", msg); \
return {}; \
} else { \
dbgln("{} is OK!", msg); \
} \
if (m_file)
file_stream = make<Core::IODeviceStreamReader>(*m_file);
auto read_u8 = [&]() -> u8 {
u8 value;
if (m_file) {
*file_stream >> value;
if (file_stream->handle_read_failure()) {
ok = false;
}
}
return value;
};
auto read_u16 = [&]() -> u16 {
u16 value;
if (m_file) {
*file_stream >> value;
if (file_stream->handle_read_failure()) {
ok = false;
}
}
return value;
};
auto read_u32 = [&]() -> u32 {
u32 value;
if (m_file) {
*file_stream >> value;
if (file_stream->handle_read_failure()) {
ok = false;
}
}
return value;
};
#define CHECK_OK(msg) \
do { \
if (!ok) { \
m_error_string = String::formatted("Parsing failed: {}", msg); \
return {}; \
} \
} while (0);
bool ok = true;
u32 riff;
stream >> riff;
u32 riff = read_u32();
ok = ok && riff == 0x46464952; // "RIFF"
CHECK_OK("RIFF header");
u32 sz;
stream >> sz;
u32 sz = read_u32();
ok = ok && sz < 1024 * 1024 * 1024; // arbitrary
CHECK_OK("File size");
ASSERT(sz < 1024 * 1024 * 1024);
u32 wave;
stream >> wave;
u32 wave = read_u32();
ok = ok && wave == 0x45564157; // "WAVE"
CHECK_OK("WAVE header");
u32 fmt_id;
stream >> fmt_id;
u32 fmt_id = read_u32();
ok = ok && fmt_id == 0x20746D66; // "FMT"
CHECK_OK("FMT header");
u32 fmt_size;
stream >> fmt_size;
u32 fmt_size = read_u32();
ok = ok && fmt_size == 16;
CHECK_OK("FMT size");
ASSERT(fmt_size == 16);
u16 audio_format;
stream >> audio_format;
u16 audio_format = read_u16();
CHECK_OK("Audio format"); // incomplete read check
ok = ok && audio_format == 1; // WAVE_FORMAT_PCM
ASSERT(audio_format == 1);
CHECK_OK("Audio format"); // value check
stream >> m_num_channels;
m_num_channels = read_u16();
ok = ok && (m_num_channels == 1 || m_num_channels == 2);
CHECK_OK("Channel count");
stream >> m_sample_rate;
m_sample_rate = read_u32();
CHECK_OK("Sample rate");
u32 byte_rate;
stream >> byte_rate;
read_u32();
CHECK_OK("Byte rate");
u16 block_align;
stream >> block_align;
read_u16();
CHECK_OK("Block align");
stream >> m_bits_per_sample;
m_bits_per_sample = read_u16();
CHECK_OK("Bits per sample"); // incomplete read check
ok = ok && (m_bits_per_sample == 8 || m_bits_per_sample == 16 || m_bits_per_sample == 24);
ASSERT(m_bits_per_sample == 8 || m_bits_per_sample == 16 || m_bits_per_sample == 24);
@ -163,23 +209,22 @@ bool WavLoaderPlugin::parse_header()
u32 data_sz = 0;
u8 search_byte = 0;
while (true) {
stream >> search_byte;
search_byte = read_u8();
CHECK_OK("Reading byte searching for data");
if (search_byte != 0x64) //D
continue;
stream >> search_byte;
search_byte = read_u8();
CHECK_OK("Reading next byte searching for data");
if (search_byte != 0x61) //A
continue;
u16 search_remaining = 0;
stream >> search_remaining;
u16 search_remaining = read_u16();
CHECK_OK("Reading remaining bytes searching for data");
if (search_remaining != 0x6174) //TA
continue;
stream >> data_sz;
data_sz = read_u32();
found_data = true;
break;
}
@ -194,9 +239,6 @@ bool WavLoaderPlugin::parse_header()
int bytes_per_sample = (m_bits_per_sample / 8) * m_num_channels;
m_total_samples = data_sz / bytes_per_sample;
// Just make sure we're good before we read the data...
ASSERT(!stream.handle_read_failure());
return true;
}
@ -224,105 +266,4 @@ bool ResampleHelper::read_sample(double& next_l, double& next_r)
return false;
}
template<typename SampleReader>
static void read_samples_from_stream(InputMemoryStream& stream, SampleReader read_sample, Vector<Sample>& samples, ResampleHelper& resampler, int num_channels)
{
double norm_l = 0;
double norm_r = 0;
switch (num_channels) {
case 1:
for (;;) {
while (resampler.read_sample(norm_l, norm_r)) {
samples.append(Sample(norm_l));
}
norm_l = read_sample(stream);
if (stream.handle_any_error()) {
break;
}
resampler.process_sample(norm_l, norm_r);
}
break;
case 2:
for (;;) {
while (resampler.read_sample(norm_l, norm_r)) {
samples.append(Sample(norm_l, norm_r));
}
norm_l = read_sample(stream);
norm_r = read_sample(stream);
if (stream.handle_any_error()) {
break;
}
resampler.process_sample(norm_l, norm_r);
}
break;
default:
ASSERT_NOT_REACHED();
}
}
static double read_norm_sample_24(InputMemoryStream& stream)
{
u8 byte = 0;
stream >> byte;
u32 sample1 = byte;
stream >> byte;
u32 sample2 = byte;
stream >> byte;
u32 sample3 = byte;
i32 value = 0;
value = sample1 << 8;
value |= (sample2 << 16);
value |= (sample3 << 24);
return double(value) / NumericLimits<i32>::max();
}
static double read_norm_sample_16(InputMemoryStream& stream)
{
LittleEndian<i16> sample;
stream >> sample;
return double(sample) / NumericLimits<i16>::max();
}
static double read_norm_sample_8(InputMemoryStream& stream)
{
u8 sample = 0;
stream >> sample;
return double(sample) / NumericLimits<u8>::max();
}
RefPtr<Buffer> Buffer::from_pcm_data(ReadonlyBytes data, ResampleHelper& resampler, int num_channels, int bits_per_sample)
{
InputMemoryStream stream { data };
Vector<Sample> fdata;
fdata.ensure_capacity(data.size() / (bits_per_sample / 8));
#ifdef AWAVLOADER_DEBUG
dbgln("Reading {} bits and {} channels, total bytes: {}", bits_per_sample, num_channels, data.size());
#endif
switch (bits_per_sample) {
case 8:
read_samples_from_stream(stream, read_norm_sample_8, fdata, resampler, num_channels);
break;
case 16:
read_samples_from_stream(stream, read_norm_sample_16, fdata, resampler, num_channels);
break;
case 24:
read_samples_from_stream(stream, read_norm_sample_24, fdata, resampler, num_channels);
break;
default:
ASSERT_NOT_REACHED();
}
// We should handle this in a better way above, but for now --
// just make sure we're good. Worst case we just write some 0s where they
// don't belong.
ASSERT(!stream.handle_any_error());
return Buffer::create_with_samples(move(fdata));
}
}

View file

@ -26,6 +26,8 @@
#pragma once
#include <AK/ByteBuffer.h>
#include <AK/MemoryStream.h>
#include <AK/OwnPtr.h>
#include <AK/RefPtr.h>
#include <AK/String.h>
@ -40,7 +42,8 @@ class Buffer;
// Parses a WAV file and produces an Audio::Buffer.
class WavLoaderPlugin : public LoaderPlugin {
public:
explicit WavLoaderPlugin(const StringView& path);
WavLoaderPlugin(const StringView& path);
WavLoaderPlugin(const ByteBuffer& buffer);
virtual bool sniff() override;
@ -64,6 +67,7 @@ private:
bool valid { false };
RefPtr<Core::File> m_file;
OwnPtr<InputMemoryStream> m_stream;
String m_error_string;
OwnPtr<ResampleHelper> m_resampler;