LibGUI: Add a GAbstractButton base class for button widgets.

This patch moves GButton and GRadioButton to inherit from it. This allows
them to share code for mouse event handling, etc.
This commit is contained in:
Andreas Kling 2019-05-24 16:32:20 +02:00
parent abbcdba72e
commit 21c56477b0
Notes: sideshowbarker 2024-07-19 13:58:24 +09:00
18 changed files with 202 additions and 211 deletions

106
LibGUI/GAbstractButton.cpp Normal file
View file

@ -0,0 +1,106 @@
#include <LibGUI/GAbstractButton.h>
GAbstractButton::GAbstractButton(GWidget* parent)
: GWidget(parent)
{
}
GAbstractButton::GAbstractButton(const String& text, GWidget* parent)
: GWidget(parent)
, m_text(text)
{
}
GAbstractButton::~GAbstractButton()
{
}
void GAbstractButton::set_text(const String& text)
{
if (m_text == text)
return;
m_text = text;
update();
}
void GAbstractButton::set_checked(bool checked)
{
if (m_checked == checked)
return;
m_checked = checked;
update();
}
void GAbstractButton::set_checkable(bool checkable)
{
if (m_checkable == checkable)
return;
m_checkable = checkable;
update();
}
void GAbstractButton::mousemove_event(GMouseEvent& event)
{
bool is_over = rect().contains(event.position());
m_hovered = is_over;
if (event.buttons() & GMouseButton::Left) {
if (is_enabled()) {
bool being_pressed = is_over;
if (being_pressed != m_being_pressed) {
m_being_pressed = being_pressed;
update();
}
}
}
GWidget::mousemove_event(event);
}
void GAbstractButton::mousedown_event(GMouseEvent& event)
{
#ifdef GABSTRACTBUTTON_DEBUG
dbgprintf("GAbstractButton::mouse_down_event: x=%d, y=%d, button=%u\n", event.x(), event.y(), (unsigned)event.button());
#endif
if (event.button() == GMouseButton::Left) {
if (is_enabled()) {
m_being_pressed = true;
update();
}
}
GWidget::mousedown_event(event);
}
void GAbstractButton::mouseup_event(GMouseEvent& event)
{
#ifdef GABSTRACTBUTTON_DEBUG
dbgprintf("GAbstractButton::mouse_up_event: x=%d, y=%d, button=%u\n", event.x(), event.y(), (unsigned)event.button());
#endif
if (event.button() == GMouseButton::Left) {
if (is_enabled()) {
bool was_being_pressed = m_being_pressed;
m_being_pressed = false;
update();
if (was_being_pressed)
click();
}
}
GWidget::mouseup_event(event);
}
void GAbstractButton::enter_event(CEvent&)
{
m_hovered = true;
update();
}
void GAbstractButton::leave_event(CEvent&)
{
m_hovered = false;
update();
}
void GAbstractButton::keydown_event(GKeyEvent& event)
{
if (event.key() == KeyCode::Key_Return)
click();
GWidget::keydown_event(event);
}