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LibGUI: Add a GAbstractButton base class for button widgets.
This patch moves GButton and GRadioButton to inherit from it. This allows them to share code for mouse event handling, etc.
This commit is contained in:
parent
abbcdba72e
commit
21c56477b0
Notes:
sideshowbarker
2024-07-19 13:58:24 +09:00
Author: https://github.com/awesomekling
Commit: 21c56477b0
18 changed files with 202 additions and 211 deletions
106
LibGUI/GAbstractButton.cpp
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106
LibGUI/GAbstractButton.cpp
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#include <LibGUI/GAbstractButton.h>
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GAbstractButton::GAbstractButton(GWidget* parent)
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: GWidget(parent)
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{
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}
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GAbstractButton::GAbstractButton(const String& text, GWidget* parent)
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: GWidget(parent)
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, m_text(text)
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{
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}
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GAbstractButton::~GAbstractButton()
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{
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}
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void GAbstractButton::set_text(const String& text)
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{
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if (m_text == text)
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return;
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m_text = text;
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update();
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}
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void GAbstractButton::set_checked(bool checked)
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{
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if (m_checked == checked)
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return;
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m_checked = checked;
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update();
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}
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void GAbstractButton::set_checkable(bool checkable)
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{
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if (m_checkable == checkable)
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return;
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m_checkable = checkable;
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update();
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}
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void GAbstractButton::mousemove_event(GMouseEvent& event)
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{
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bool is_over = rect().contains(event.position());
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m_hovered = is_over;
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if (event.buttons() & GMouseButton::Left) {
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if (is_enabled()) {
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bool being_pressed = is_over;
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if (being_pressed != m_being_pressed) {
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m_being_pressed = being_pressed;
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update();
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}
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}
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}
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GWidget::mousemove_event(event);
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}
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void GAbstractButton::mousedown_event(GMouseEvent& event)
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{
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#ifdef GABSTRACTBUTTON_DEBUG
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dbgprintf("GAbstractButton::mouse_down_event: x=%d, y=%d, button=%u\n", event.x(), event.y(), (unsigned)event.button());
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#endif
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if (event.button() == GMouseButton::Left) {
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if (is_enabled()) {
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m_being_pressed = true;
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update();
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}
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}
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GWidget::mousedown_event(event);
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}
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void GAbstractButton::mouseup_event(GMouseEvent& event)
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{
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#ifdef GABSTRACTBUTTON_DEBUG
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dbgprintf("GAbstractButton::mouse_up_event: x=%d, y=%d, button=%u\n", event.x(), event.y(), (unsigned)event.button());
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#endif
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if (event.button() == GMouseButton::Left) {
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if (is_enabled()) {
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bool was_being_pressed = m_being_pressed;
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m_being_pressed = false;
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update();
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if (was_being_pressed)
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click();
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}
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}
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GWidget::mouseup_event(event);
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}
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void GAbstractButton::enter_event(CEvent&)
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{
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m_hovered = true;
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update();
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}
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void GAbstractButton::leave_event(CEvent&)
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{
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m_hovered = false;
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update();
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}
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void GAbstractButton::keydown_event(GKeyEvent& event)
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{
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if (event.key() == KeyCode::Key_Return)
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click();
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GWidget::keydown_event(event);
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}
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