LibJS: Convert Heap::allocate{,_without_realm}() to NonnullGCPtr

This commit is contained in:
Linus Groh 2022-12-14 17:40:33 +00:00 committed by Tim Flynn
commit 22089436ed
Notes: sideshowbarker 2024-07-17 08:55:54 +09:00
161 changed files with 367 additions and 370 deletions

View file

@ -17,17 +17,17 @@ ThrowCompletionOr<NonnullGCPtr<ArrayBuffer>> ArrayBuffer::create(Realm& realm, s
if (buffer.is_error())
return realm.vm().throw_completion<RangeError>(ErrorType::NotEnoughMemoryToAllocate, byte_length);
return NonnullGCPtr { *realm.heap().allocate<ArrayBuffer>(realm, buffer.release_value(), *realm.intrinsics().array_buffer_prototype()) };
return realm.heap().allocate<ArrayBuffer>(realm, buffer.release_value(), *realm.intrinsics().array_buffer_prototype());
}
NonnullGCPtr<ArrayBuffer> ArrayBuffer::create(Realm& realm, ByteBuffer buffer)
{
return *realm.heap().allocate<ArrayBuffer>(realm, move(buffer), *realm.intrinsics().array_buffer_prototype());
return realm.heap().allocate<ArrayBuffer>(realm, move(buffer), *realm.intrinsics().array_buffer_prototype());
}
NonnullGCPtr<ArrayBuffer> ArrayBuffer::create(Realm& realm, ByteBuffer* buffer)
{
return *realm.heap().allocate<ArrayBuffer>(realm, buffer, *realm.intrinsics().array_buffer_prototype());
return realm.heap().allocate<ArrayBuffer>(realm, buffer, *realm.intrinsics().array_buffer_prototype());
}
ArrayBuffer::ArrayBuffer(ByteBuffer buffer, Object& prototype)