WindowServer: Add action icons to the window menus

This commit is contained in:
Andreas Kling 2020-04-30 12:58:38 +02:00
parent 6c0fed3866
commit 23d99e92b9
Notes: sideshowbarker 2024-07-19 07:09:21 +09:00
8 changed files with 60 additions and 5 deletions

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@ -85,4 +85,12 @@ Gfx::Rect MenuItem::rect() const
return m_rect.translated(0, m_menu.item_height() - (m_menu.scroll_offset() * m_menu.item_height()));
}
void MenuItem::set_icon(const Gfx::Bitmap* icon)
{
if (m_icon == icon)
return;
m_icon = icon;
m_menu.redraw();
}
}

View file

@ -70,7 +70,7 @@ public:
unsigned identifier() const { return m_identifier; }
const Gfx::Bitmap* icon() const { return m_icon; }
void set_icon(const Gfx::Bitmap* icon) { m_icon = icon; }
void set_icon(const Gfx::Bitmap*);
bool is_submenu() const { return m_submenu_id != -1; }
int submenu_id() const { return m_submenu_id; }

View file

@ -48,6 +48,38 @@ static Gfx::Bitmap& default_window_icon()
return *s_icon;
}
static Gfx::Bitmap& minimize_icon()
{
static Gfx::Bitmap* s_icon;
if (!s_icon)
s_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-minimize.png").leak_ref();
return *s_icon;
}
static Gfx::Bitmap& maximize_icon()
{
static Gfx::Bitmap* s_icon;
if (!s_icon)
s_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-maximize.png").leak_ref();
return *s_icon;
}
static Gfx::Bitmap& restore_icon()
{
static Gfx::Bitmap* s_icon;
if (!s_icon)
s_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-restore.png").leak_ref();
return *s_icon;
}
static Gfx::Bitmap& close_icon()
{
static Gfx::Bitmap* s_icon;
if (!s_icon)
s_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-close.png").leak_ref();
return *s_icon;
}
Window::Window(Core::Object& parent, WindowType type)
: Core::Object(&parent)
, m_type(type)
@ -334,10 +366,19 @@ void Window::popup_window_menu(const Gfx::Point& position)
m_window_menu = Menu::construct(nullptr, -1, "(Window Menu)");
m_window_menu->set_window_menu_of(*this);
m_window_menu->add_item(make<MenuItem>(*m_window_menu, 1, m_minimized ? "Unminimize" : "Minimize"));
m_window_menu->add_item(make<MenuItem>(*m_window_menu, 2, m_maximized ? "Restore" : "Maximize"));
auto minimize_item = make<MenuItem>(*m_window_menu, 1, m_minimized ? "Unminimize" : "Minimize");
m_window_menu_minimize_item = minimize_item.ptr();
m_window_menu->add_item(move(minimize_item));
auto maximize_item = make<MenuItem>(*m_window_menu, 2, m_maximized ? "Restore" : "Maximize");
m_window_menu_maximize_item = maximize_item.ptr();
m_window_menu->add_item(move(maximize_item));
m_window_menu->add_item(make<MenuItem>(*m_window_menu, MenuItem::Type::Separator));
m_window_menu->add_item(make<MenuItem>(*m_window_menu, 3, "Close"));
auto close_item = make<MenuItem>(*m_window_menu, 3, "Close");
close_item->set_icon(&close_icon());
m_window_menu->add_item(move(close_item));
m_window_menu->item((int)PopupMenuItem::Minimize).set_enabled(m_minimizable);
m_window_menu->item((int)PopupMenuItem::Maximize).set_enabled(m_resizable);
@ -361,6 +402,9 @@ void Window::popup_window_menu(const Gfx::Point& position)
}
};
}
m_window_menu_minimize_item->set_icon(m_minimized ? nullptr : &minimize_icon());
m_window_menu_maximize_item->set_icon(m_maximized ? &restore_icon() : &maximize_icon());
m_window_menu->popup(position);
}

View file

@ -40,6 +40,7 @@ namespace WindowServer {
class ClientConnection;
class Cursor;
class Menu;
class MenuItem;
class MouseEvent;
enum WMEventMask {
@ -269,6 +270,8 @@ private:
Gfx::Rect m_unmaximized_rect;
Gfx::Rect m_rect_in_menubar;
RefPtr<Menu> m_window_menu;
MenuItem* m_window_menu_minimize_item { nullptr };
MenuItem* m_window_menu_maximize_item { nullptr };
int m_minimize_animation_step { -1 };
};