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LibWeb+WebContent: Move display list rasterization off the main thread
The display list is an immutable data structure, so once it's created, rasterization can be moved to a separate thread. This allows more room for performing other tasks between processing HTML rendering tasks. This change makes PaintingSurface, ImmutableBitmap, and GlyphRun atomic ref-counted, as they are shared between the main and rendering threads by being included in the display list.
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github-actions[bot]
2025-03-31 14:59:11 +00:00
Author: https://github.com/kalenikaliaksandr
Commit: 24e2c402f5
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/4152
16 changed files with 180 additions and 42 deletions
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@ -9,12 +9,12 @@
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#include <AK/Vector.h>
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#include <LibWeb/HTML/Navigable.h>
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#include <LibWeb/HTML/NavigationType.h>
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#include <LibWeb/HTML/RenderingThread.h>
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#include <LibWeb/HTML/SessionHistoryTraversalQueue.h>
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#include <LibWeb/HTML/VisibilityState.h>
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#include <LibWeb/Page/Page.h>
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#include <LibWeb/Painting/DisplayListPlayerSkia.h>
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#include <LibWeb/StorageAPI/StorageShed.h>
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#include <WebContent/BackingStoreManager.h>
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#ifdef AK_OS_MACOS
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# include <LibGfx/MetalContext.h>
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@ -97,7 +97,8 @@ public:
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[[nodiscard]] GC::Ptr<DOM::Node> currently_focused_area();
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void paint(Web::DevicePixelRect const&, Painting::BackingStore&, Web::PaintOptions);
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RefPtr<Painting::DisplayList> record_display_list(DevicePixelRect const&, PaintOptions);
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void start_display_list_rendering(RefPtr<Painting::DisplayList> display_list, NonnullRefPtr<Gfx::PaintingSurface> painting_surface, Function<void()>&& callback);
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enum class CheckIfUnloadingIsCanceledResult {
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CanceledByBeforeUnload,
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@ -116,6 +117,8 @@ public:
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bool needs_repaint() const { return m_needs_repaint; }
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void set_needs_repaint() { m_needs_repaint = true; }
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NonnullRefPtr<Gfx::PaintingSurface> painting_surface_for_backing_store(Painting::BackingStore&);
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private:
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TraversableNavigable(GC::Ref<Page>);
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@ -137,8 +140,6 @@ private:
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[[nodiscard]] bool can_go_forward() const;
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NonnullRefPtr<Gfx::PaintingSurface> painting_surface_for_backing_store(Painting::BackingStore&);
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// https://html.spec.whatwg.org/multipage/document-sequences.html#tn-current-session-history-step
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int m_current_session_history_step { 0 };
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@ -162,10 +163,11 @@ private:
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String m_window_handle;
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RefPtr<Gfx::SkiaBackendContext> m_skia_backend_context;
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OwnPtr<Painting::DisplayListPlayerSkia> m_skia_player;
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HashMap<Gfx::Bitmap*, NonnullRefPtr<Gfx::PaintingSurface>> m_bitmap_to_surface;
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bool m_needs_repaint { true };
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RenderingThread m_rendering_thread;
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};
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struct BrowsingContextAndDocument {
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