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LibGUI: Minor cleanup in GScrollBar.
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parent
546946775b
commit
29f2a22d34
Notes:
sideshowbarker
2024-07-19 15:48:28 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/29f2a22d345
2 changed files with 37 additions and 36 deletions
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@ -98,8 +98,10 @@ Rect DirectoryView::row_rect(int item_index) const
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void DirectoryView::mousedown_event(GMouseEvent& event)
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{
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for (int i = 0; i < item_count(); ++i) {
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if (row_rect(i).contains(event.position())) {
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if (event.button() == GMouseButton::Left) {
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for (int i = 0; i < item_count(); ++i) {
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if (!row_rect(i).contains(event.position()))
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continue;
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auto& entry = this->entry(i);
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if (entry.is_directory()) {
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FileSystemPath new_path(String::format("%s/%s", m_path.characters(), entry.name.characters()));
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@ -3,9 +3,42 @@
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#include <SharedGraphics/GraphicsBitmap.h>
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#include <SharedGraphics/Painter.h>
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static const char* s_up_arrow_bitmap_data = {
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" "
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" "
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" ## "
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" #### "
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" ###### "
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" ######## "
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" ## "
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" ## "
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" ## "
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" "
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};
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static const char* s_down_arrow_bitmap_data = {
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" "
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" ## "
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" ## "
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" ## "
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" ######## "
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" ###### "
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" #### "
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" ## "
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" "
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" "
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};
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static CharacterBitmap* s_up_arrow_bitmap;
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static CharacterBitmap* s_down_arrow_bitmap;
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GScrollBar::GScrollBar(GWidget* parent)
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: GWidget(parent)
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{
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if (!s_up_arrow_bitmap)
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s_up_arrow_bitmap = CharacterBitmap::create_from_ascii(s_up_arrow_bitmap_data, 10, 10).leak_ref();
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if (!s_down_arrow_bitmap)
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s_down_arrow_bitmap = CharacterBitmap::create_from_ascii(s_down_arrow_bitmap_data, 10, 10).leak_ref();
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}
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GScrollBar::~GScrollBar()
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@ -88,42 +121,8 @@ Rect GScrollBar::scrubber_rect() const
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return { 0, (int)y, button_size(), button_size() };
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}
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static const char* s_up_arrow_bitmap_data = {
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" "
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" "
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" ## "
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" #### "
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" ###### "
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" ######## "
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" ## "
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" ## "
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" ## "
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" "
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};
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static const char* s_down_arrow_bitmap_data = {
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" "
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" ## "
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" ## "
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" ## "
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" ######## "
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" ###### "
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" #### "
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" ## "
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" "
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" "
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};
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static CharacterBitmap* s_up_arrow_bitmap;
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static CharacterBitmap* s_down_arrow_bitmap;
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void GScrollBar::paint_event(GPaintEvent&)
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{
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if (!s_up_arrow_bitmap)
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s_up_arrow_bitmap = CharacterBitmap::create_from_ascii(s_up_arrow_bitmap_data, 10, 10).leak_ref();
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if (!s_down_arrow_bitmap)
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s_down_arrow_bitmap = CharacterBitmap::create_from_ascii(s_down_arrow_bitmap_data, 10, 10).leak_ref();
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Painter painter(*this);
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painter.fill_rect(rect(), Color(164, 164, 164));
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