LibCore: Put all classes in the Core namespace and remove the leading C

I've been wanting to do this for a long time. It's time we start being
consistent about how this stuff works.

The new convention is:

- "LibFoo" is a userspace library that provides the "Foo" namespace.

That's it :^) This was pretty tedious to convert and I didn't even
start on LibGUI yet. But it's coming up next.
This commit is contained in:
Andreas Kling 2020-02-02 12:34:39 +01:00
parent b7e3810b5c
commit 2d39da5405
Notes: sideshowbarker 2024-07-19 09:41:36 +09:00
265 changed files with 1380 additions and 1167 deletions

View file

@ -49,21 +49,23 @@
//#define CEVENTLOOP_DEBUG
//#define DEFERRED_INVOKE_DEBUG
namespace Core {
class RPCClient;
static CEventLoop* s_main_event_loop;
static Vector<CEventLoop*>* s_event_loop_stack;
static EventLoop* s_main_event_loop;
static Vector<EventLoop*>* s_event_loop_stack;
static IDAllocator s_id_allocator;
HashMap<int, NonnullOwnPtr<CEventLoop::EventLoopTimer>>* CEventLoop::s_timers;
HashTable<CNotifier*>* CEventLoop::s_notifiers;
int CEventLoop::s_wake_pipe_fds[2];
RefPtr<CLocalServer> CEventLoop::s_rpc_server;
HashMap<int, NonnullOwnPtr<EventLoop::EventLoopTimer>>* EventLoop::s_timers;
HashTable<Notifier*>* EventLoop::s_notifiers;
int EventLoop::s_wake_pipe_fds[2];
RefPtr<LocalServer> EventLoop::s_rpc_server;
HashMap<int, RefPtr<RPCClient>> s_rpc_clients;
class RPCClient : public CObject {
class RPCClient : public Object {
C_OBJECT(RPCClient)
public:
explicit RPCClient(RefPtr<CLocalSocket> socket)
explicit RPCClient(RefPtr<LocalSocket> socket)
: m_socket(move(socket))
, m_client_id(s_id_allocator.allocate())
{
@ -131,7 +133,7 @@ public:
JsonObject response;
response.set("type", type);
JsonArray objects;
for (auto& object : CObject::all_objects()) {
for (auto& object : Object::all_objects()) {
JsonObject json_object;
object.save_to(json_object);
objects.append(move(json_object));
@ -154,16 +156,16 @@ public:
}
private:
RefPtr<CLocalSocket> m_socket;
RefPtr<LocalSocket> m_socket;
int m_client_id { -1 };
};
CEventLoop::CEventLoop()
EventLoop::EventLoop()
{
if (!s_event_loop_stack) {
s_event_loop_stack = new Vector<CEventLoop*>;
s_timers = new HashMap<int, NonnullOwnPtr<CEventLoop::EventLoopTimer>>;
s_notifiers = new HashTable<CNotifier*>;
s_event_loop_stack = new Vector<EventLoop*>;
s_timers = new HashMap<int, NonnullOwnPtr<EventLoop::EventLoopTimer>>;
s_notifiers = new HashTable<Notifier*>;
}
if (!s_main_event_loop) {
@ -185,8 +187,8 @@ CEventLoop::CEventLoop()
perror("unlink");
ASSERT_NOT_REACHED();
}
s_rpc_server = CLocalServer::construct();
s_rpc_server->set_name("CEventLoop_RPC_server");
s_rpc_server = LocalServer::construct();
s_rpc_server->set_name("Core::EventLoop_RPC_server");
bool listening = s_rpc_server->listen(rpc_path);
ASSERT(listening);
@ -196,66 +198,66 @@ CEventLoop::CEventLoop()
}
#ifdef CEVENTLOOP_DEBUG
dbg() << getpid() << " CEventLoop constructed :)";
dbg() << getpid() << " Core::EventLoop constructed :)";
#endif
}
CEventLoop::~CEventLoop()
EventLoop::~EventLoop()
{
}
CEventLoop& CEventLoop::main()
EventLoop& EventLoop::main()
{
ASSERT(s_main_event_loop);
return *s_main_event_loop;
}
CEventLoop& CEventLoop::current()
EventLoop& EventLoop::current()
{
CEventLoop* event_loop = s_event_loop_stack->last();
EventLoop* event_loop = s_event_loop_stack->last();
ASSERT(event_loop != nullptr);
return *event_loop;
}
void CEventLoop::quit(int code)
void EventLoop::quit(int code)
{
dbg() << "CEventLoop::quit(" << code << ")";
dbg() << "Core::EventLoop::quit(" << code << ")";
m_exit_requested = true;
m_exit_code = code;
}
void CEventLoop::unquit()
void EventLoop::unquit()
{
dbg() << "CEventLoop::unquit()";
dbg() << "Core::EventLoop::unquit()";
m_exit_requested = false;
m_exit_code = 0;
}
struct CEventLoopPusher {
struct EventLoopPusher {
public:
CEventLoopPusher(CEventLoop& event_loop)
EventLoopPusher(EventLoop& event_loop)
: m_event_loop(event_loop)
{
if (&m_event_loop != s_main_event_loop) {
m_event_loop.take_pending_events_from(CEventLoop::current());
m_event_loop.take_pending_events_from(EventLoop::current());
s_event_loop_stack->append(&event_loop);
}
}
~CEventLoopPusher()
~EventLoopPusher()
{
if (&m_event_loop != s_main_event_loop) {
s_event_loop_stack->take_last();
CEventLoop::current().take_pending_events_from(m_event_loop);
EventLoop::current().take_pending_events_from(m_event_loop);
}
}
private:
CEventLoop& m_event_loop;
EventLoop& m_event_loop;
};
int CEventLoop::exec()
int EventLoop::exec()
{
CEventLoopPusher pusher(*this);
EventLoopPusher pusher(*this);
for (;;) {
if (m_exit_requested)
return m_exit_code;
@ -264,7 +266,7 @@ int CEventLoop::exec()
ASSERT_NOT_REACHED();
}
void CEventLoop::pump(WaitMode mode)
void EventLoop::pump(WaitMode mode)
{
if (m_queued_events.is_empty())
wait_for_event(mode);
@ -284,30 +286,30 @@ void CEventLoop::pump(WaitMode mode)
auto& event = *queued_event.event;
#ifdef CEVENTLOOP_DEBUG
if (receiver)
dbg() << "CEventLoop: " << *receiver << " event " << (int)event.type();
dbg() << "Core::EventLoop: " << *receiver << " event " << (int)event.type();
#endif
if (!receiver) {
switch (event.type()) {
case CEvent::Quit:
case Event::Quit:
ASSERT_NOT_REACHED();
return;
default:
dbg() << "Event type " << event.type() << " with no receiver :(";
}
} else if (event.type() == CEvent::Type::DeferredInvoke) {
} else if (event.type() == Event::Type::DeferredInvoke) {
#ifdef DEFERRED_INVOKE_DEBUG
printf("DeferredInvoke: receiver=%s{%p}\n", receiver->class_name(), receiver);
#endif
static_cast<CDeferredInvocationEvent&>(event).m_invokee(*receiver);
static_cast<DeferredInvocationEvent&>(event).m_invokee(*receiver);
} else {
NonnullRefPtr<CObject> protector(*receiver);
NonnullRefPtr<Object> protector(*receiver);
receiver->dispatch_event(event);
}
if (m_exit_requested) {
LOCKER(m_lock);
#ifdef CEVENTLOOP_DEBUG
dbg() << "CEventLoop: Exit requested. Rejigging " << (events.size() - i) << " events.";
dbg() << "Core::EventLoop: Exit requested. Rejigging " << (events.size() - i) << " events.";
#endif
decltype(m_queued_events) new_event_queue;
new_event_queue.ensure_capacity(m_queued_events.size() + events.size());
@ -320,16 +322,16 @@ void CEventLoop::pump(WaitMode mode)
}
}
void CEventLoop::post_event(CObject& receiver, NonnullOwnPtr<CEvent>&& event)
void EventLoop::post_event(Object& receiver, NonnullOwnPtr<Event>&& event)
{
LOCKER(m_lock);
#ifdef CEVENTLOOP_DEBUG
dbg() << "CEventLoop::post_event: {" << m_queued_events.size() << "} << receiver=" << receiver << ", event=" << event;
dbg() << "Core::EventLoop::post_event: {" << m_queued_events.size() << "} << receiver=" << receiver << ", event=" << event;
#endif
m_queued_events.append({ receiver.make_weak_ptr(), move(event) });
}
void CEventLoop::wait_for_event(WaitMode mode)
void EventLoop::wait_for_event(WaitMode mode)
{
fd_set rfds;
fd_set wfds;
@ -347,11 +349,11 @@ void CEventLoop::wait_for_event(WaitMode mode)
add_fd_to_set(s_wake_pipe_fds[0], rfds);
max_fd = max(max_fd, max_fd_added);
for (auto& notifier : *s_notifiers) {
if (notifier->event_mask() & CNotifier::Read)
if (notifier->event_mask() & Notifier::Read)
add_fd_to_set(notifier->fd(), rfds);
if (notifier->event_mask() & CNotifier::Write)
if (notifier->event_mask() & Notifier::Write)
add_fd_to_set(notifier->fd(), wfds);
if (notifier->event_mask() & CNotifier::Exceptional)
if (notifier->event_mask() & Notifier::Exceptional)
ASSERT_NOT_REACHED();
}
@ -401,9 +403,9 @@ void CEventLoop::wait_for_event(WaitMode mode)
continue;
}
#ifdef CEVENTLOOP_DEBUG
dbg() << "CEventLoop: Timer " << timer.timer_id << " has expired, sending CTimerEvent to " << timer.owner;
dbg() << "Core::EventLoop: Timer " << timer.timer_id << " has expired, sending Core::TimerEvent to " << timer.owner;
#endif
post_event(*timer.owner, make<CTimerEvent>(timer.timer_id));
post_event(*timer.owner, make<TimerEvent>(timer.timer_id));
if (timer.should_reload) {
timer.reload(now);
} else {
@ -418,28 +420,28 @@ void CEventLoop::wait_for_event(WaitMode mode)
for (auto& notifier : *s_notifiers) {
if (FD_ISSET(notifier->fd(), &rfds)) {
if (notifier->on_ready_to_read)
post_event(*notifier, make<CNotifierReadEvent>(notifier->fd()));
post_event(*notifier, make<NotifierReadEvent>(notifier->fd()));
}
if (FD_ISSET(notifier->fd(), &wfds)) {
if (notifier->on_ready_to_write)
post_event(*notifier, make<CNotifierWriteEvent>(notifier->fd()));
post_event(*notifier, make<NotifierWriteEvent>(notifier->fd()));
}
}
}
bool CEventLoop::EventLoopTimer::has_expired(const timeval& now) const
bool EventLoop::EventLoopTimer::has_expired(const timeval& now) const
{
return now.tv_sec > fire_time.tv_sec || (now.tv_sec == fire_time.tv_sec && now.tv_usec >= fire_time.tv_usec);
}
void CEventLoop::EventLoopTimer::reload(const timeval& now)
void EventLoop::EventLoopTimer::reload(const timeval& now)
{
fire_time = now;
fire_time.tv_sec += interval / 1000;
fire_time.tv_usec += (interval % 1000) * 1000;
}
void CEventLoop::get_next_timer_expiration(timeval& soonest)
void EventLoop::get_next_timer_expiration(timeval& soonest)
{
ASSERT(!s_timers->is_empty());
bool has_checked_any = false;
@ -456,7 +458,7 @@ void CEventLoop::get_next_timer_expiration(timeval& soonest)
}
}
int CEventLoop::register_timer(CObject& object, int milliseconds, bool should_reload, TimerShouldFireWhenNotVisible fire_when_not_visible)
int EventLoop::register_timer(Object& object, int milliseconds, bool should_reload, TimerShouldFireWhenNotVisible fire_when_not_visible)
{
ASSERT(milliseconds >= 0);
auto timer = make<EventLoopTimer>();
@ -473,7 +475,7 @@ int CEventLoop::register_timer(CObject& object, int milliseconds, bool should_re
return timer_id;
}
bool CEventLoop::unregister_timer(int timer_id)
bool EventLoop::unregister_timer(int timer_id)
{
s_id_allocator.deallocate(timer_id);
auto it = s_timers->find(timer_id);
@ -483,22 +485,24 @@ bool CEventLoop::unregister_timer(int timer_id)
return true;
}
void CEventLoop::register_notifier(Badge<CNotifier>, CNotifier& notifier)
void EventLoop::register_notifier(Badge<Notifier>, Notifier& notifier)
{
s_notifiers->set(&notifier);
}
void CEventLoop::unregister_notifier(Badge<CNotifier>, CNotifier& notifier)
void EventLoop::unregister_notifier(Badge<Notifier>, Notifier& notifier)
{
s_notifiers->remove(&notifier);
}
void CEventLoop::wake()
void EventLoop::wake()
{
char ch = '!';
int nwritten = write(s_wake_pipe_fds[1], &ch, 1);
if (nwritten < 0) {
perror("CEventLoop::wake: write");
perror("EventLoop::wake: write");
ASSERT_NOT_REACHED();
}
}
}