mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2025-05-13 14:42:51 +00:00
LibGfx: Add a draw_scaled_bitmap() variant that takes a FloatRect as src_rect
Consider draw_scaled_bitmap({0, 0, 10, 10}, source, {0, 0, 5, 5}). Imagine wanting to split that up into two calls, like e.g. the compositor when redrawing the background with damage rects. You really want to be able to say draw_scaled_bitmap({0, 0, 5, 10}, source, {0, 0, 2.5, 5}) but up to now you couldn't. Now you can. This makes painting very low-res images (such as tile.png) in mode "stretch" work much better.
This commit is contained in:
parent
7278ff6605
commit
2ec6bbd7a1
Notes:
sideshowbarker
2024-07-18 22:59:40 +09:00
Author: https://github.com/nico
Commit: 2ec6bbd7a1
Pull-request: https://github.com/SerenityOS/serenity/pull/5054
4 changed files with 31 additions and 20 deletions
|
@ -100,8 +100,8 @@ void Canvas::draw(Gfx::Painter& painter)
|
||||||
|
|
||||||
auto buggie = Gfx::Bitmap::load_from_file("/res/graphics/buggie.png");
|
auto buggie = Gfx::Bitmap::load_from_file("/res/graphics/buggie.png");
|
||||||
painter.blit({ 25, 39 }, *buggie, { 2, 30, 62, 20 });
|
painter.blit({ 25, 39 }, *buggie, { 2, 30, 62, 20 });
|
||||||
painter.draw_scaled_bitmap({ 88, 39, 62 * 2, 20 * 2 }, *buggie, { 2, 30, 62, 20 });
|
painter.draw_scaled_bitmap({ 88, 39, 62 * 2, 20 * 2 }, *buggie, Gfx::IntRect { 2, 30, 62, 20 });
|
||||||
painter.draw_scaled_bitmap({ 202, 39, 80, 40 }, *buggie, { 2, 30, 62, 20 });
|
painter.draw_scaled_bitmap({ 202, 39, 80, 40 }, *buggie, Gfx::IntRect { 2, 30, 62, 20 });
|
||||||
}
|
}
|
||||||
|
|
||||||
int main(int argc, char** argv)
|
int main(int argc, char** argv)
|
||||||
|
|
|
@ -783,30 +783,33 @@ ALWAYS_INLINE static void do_draw_integer_scaled_bitmap(Gfx::Bitmap& target, con
|
||||||
}
|
}
|
||||||
|
|
||||||
template<bool has_alpha_channel, typename GetPixel>
|
template<bool has_alpha_channel, typename GetPixel>
|
||||||
ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, const IntRect& dst_rect, const IntRect& clipped_rect, const Gfx::Bitmap& source, const IntRect& src_rect, GetPixel get_pixel, float opacity)
|
ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, const IntRect& dst_rect, const IntRect& clipped_rect, const Gfx::Bitmap& source, const FloatRect& src_rect, GetPixel get_pixel, float opacity)
|
||||||
{
|
{
|
||||||
if (dst_rect == clipped_rect && !(dst_rect.width() % src_rect.width()) && !(dst_rect.height() % src_rect.height())) {
|
IntRect int_src_rect = enclosing_int_rect(src_rect);
|
||||||
int hfactor = dst_rect.width() / src_rect.width();
|
if (dst_rect == clipped_rect && int_src_rect == src_rect && !(dst_rect.width() % int_src_rect.width()) && !(dst_rect.height() % int_src_rect.height())) {
|
||||||
int vfactor = dst_rect.height() / src_rect.height();
|
int hfactor = dst_rect.width() / int_src_rect.width();
|
||||||
|
int vfactor = dst_rect.height() / int_src_rect.height();
|
||||||
if (hfactor == 2 && vfactor == 2)
|
if (hfactor == 2 && vfactor == 2)
|
||||||
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, src_rect, source, 2, 2, get_pixel, opacity);
|
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, 2, 2, get_pixel, opacity);
|
||||||
if (hfactor == 3 && vfactor == 3)
|
if (hfactor == 3 && vfactor == 3)
|
||||||
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, src_rect, source, 3, 3, get_pixel, opacity);
|
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, 3, 3, get_pixel, opacity);
|
||||||
if (hfactor == 4 && vfactor == 4)
|
if (hfactor == 4 && vfactor == 4)
|
||||||
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, src_rect, source, 4, 4, get_pixel, opacity);
|
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, 4, 4, get_pixel, opacity);
|
||||||
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, src_rect, source, hfactor, vfactor, get_pixel, opacity);
|
return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, int_src_rect, source, hfactor, vfactor, get_pixel, opacity);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool has_opacity = opacity != 1.0f;
|
bool has_opacity = opacity != 1.0f;
|
||||||
int hscale = (src_rect.width() << 16) / dst_rect.width();
|
int hscale = (src_rect.width() * (1 << 16)) / dst_rect.width();
|
||||||
int vscale = (src_rect.height() << 16) / dst_rect.height();
|
int vscale = (src_rect.height() * (1 << 16)) / dst_rect.height();
|
||||||
|
int src_left = src_rect.left() * (1 << 16);
|
||||||
|
int src_top = src_rect.top() * (1 << 16);
|
||||||
|
|
||||||
for (int y = clipped_rect.top(); y <= clipped_rect.bottom(); ++y) {
|
for (int y = clipped_rect.top(); y <= clipped_rect.bottom(); ++y) {
|
||||||
auto* scanline = (Color*)target.scanline(y);
|
auto* scanline = (Color*)target.scanline(y);
|
||||||
for (int x = clipped_rect.left(); x <= clipped_rect.right(); ++x) {
|
for (int x = clipped_rect.left(); x <= clipped_rect.right(); ++x) {
|
||||||
auto scaled_x = ((x - dst_rect.x()) * hscale) >> 16;
|
auto scaled_x = ((x - dst_rect.x()) * hscale + src_left) >> 16;
|
||||||
auto scaled_y = ((y - dst_rect.y()) * vscale) >> 16;
|
auto scaled_y = ((y - dst_rect.y()) * vscale + src_top) >> 16;
|
||||||
auto src_pixel = get_pixel(source, scaled_x + src_rect.left(), scaled_y + src_rect.top());
|
auto src_pixel = get_pixel(source, scaled_x, scaled_y);
|
||||||
if (has_opacity)
|
if (has_opacity)
|
||||||
src_pixel.set_alpha(src_pixel.alpha() * opacity);
|
src_pixel.set_alpha(src_pixel.alpha() * opacity);
|
||||||
if constexpr (has_alpha_channel) {
|
if constexpr (has_alpha_channel) {
|
||||||
|
@ -819,8 +822,14 @@ ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, const IntRe
|
||||||
|
|
||||||
void Painter::draw_scaled_bitmap(const IntRect& a_dst_rect, const Gfx::Bitmap& source, const IntRect& a_src_rect, float opacity)
|
void Painter::draw_scaled_bitmap(const IntRect& a_dst_rect, const Gfx::Bitmap& source, const IntRect& a_src_rect, float opacity)
|
||||||
{
|
{
|
||||||
if (scale() == source.scale() && a_dst_rect.size() == a_src_rect.size())
|
draw_scaled_bitmap(a_dst_rect, source, FloatRect { a_src_rect }, opacity);
|
||||||
return blit(a_dst_rect.location(), source, a_src_rect, opacity);
|
}
|
||||||
|
|
||||||
|
void Painter::draw_scaled_bitmap(const IntRect& a_dst_rect, const Gfx::Bitmap& source, const FloatRect& a_src_rect, float opacity)
|
||||||
|
{
|
||||||
|
IntRect int_src_rect = enclosing_int_rect(a_src_rect);
|
||||||
|
if (scale() == source.scale() && a_src_rect == int_src_rect && a_dst_rect.size() == int_src_rect.size())
|
||||||
|
return blit(a_dst_rect.location(), source, int_src_rect, opacity);
|
||||||
|
|
||||||
auto dst_rect = to_physical(a_dst_rect);
|
auto dst_rect = to_physical(a_dst_rect);
|
||||||
auto src_rect = a_src_rect * source.scale();
|
auto src_rect = a_src_rect * source.scale();
|
||||||
|
|
|
@ -62,6 +62,7 @@ public:
|
||||||
void draw_bitmap(const IntPoint&, const CharacterBitmap&, Color = Color());
|
void draw_bitmap(const IntPoint&, const CharacterBitmap&, Color = Color());
|
||||||
void draw_bitmap(const IntPoint&, const GlyphBitmap&, Color = Color());
|
void draw_bitmap(const IntPoint&, const GlyphBitmap&, Color = Color());
|
||||||
void draw_scaled_bitmap(const IntRect& dst_rect, const Gfx::Bitmap&, const IntRect& src_rect, float opacity = 1.0f);
|
void draw_scaled_bitmap(const IntRect& dst_rect, const Gfx::Bitmap&, const IntRect& src_rect, float opacity = 1.0f);
|
||||||
|
void draw_scaled_bitmap(const IntRect& dst_rect, const Gfx::Bitmap&, const FloatRect& src_rect, float opacity = 1.0f);
|
||||||
void draw_triangle(const IntPoint&, const IntPoint&, const IntPoint&, Color);
|
void draw_triangle(const IntPoint&, const IntPoint&, const IntPoint&, Color);
|
||||||
void draw_ellipse_intersecting(const IntRect&, Color, int thickness = 1);
|
void draw_ellipse_intersecting(const IntRect&, Color, int thickness = 1);
|
||||||
void set_pixel(const IntPoint&, Color);
|
void set_pixel(const IntPoint&, Color);
|
||||||
|
|
|
@ -262,11 +262,12 @@ void Compositor::compose()
|
||||||
} else if (m_wallpaper_mode == WallpaperMode::Tile) {
|
} else if (m_wallpaper_mode == WallpaperMode::Tile) {
|
||||||
painter.draw_tiled_bitmap(rect, *m_wallpaper);
|
painter.draw_tiled_bitmap(rect, *m_wallpaper);
|
||||||
} else if (m_wallpaper_mode == WallpaperMode::Stretch) {
|
} else if (m_wallpaper_mode == WallpaperMode::Stretch) {
|
||||||
float hscale = (float)m_wallpaper->size().width() / (float)ws.size().width();
|
float hscale = (float)m_wallpaper->width() / (float)ws.width();
|
||||||
float vscale = (float)m_wallpaper->size().height() / (float)ws.size().height();
|
float vscale = (float)m_wallpaper->height() / (float)ws.height();
|
||||||
|
|
||||||
// TODO: this may look ugly, we should scale to a backing bitmap and then blit
|
// TODO: this may look ugly, we should scale to a backing bitmap and then blit
|
||||||
painter.draw_scaled_bitmap(rect, *m_wallpaper, { rect.x() * hscale, rect.y() * vscale, rect.width() * hscale, rect.height() * vscale });
|
auto src_rect = Gfx::FloatRect { rect.x() * hscale, rect.y() * vscale, rect.width() * hscale, rect.height() * vscale };
|
||||||
|
painter.draw_scaled_bitmap(rect, *m_wallpaper, src_rect);
|
||||||
} else {
|
} else {
|
||||||
ASSERT_NOT_REACHED();
|
ASSERT_NOT_REACHED();
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue