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LibWeb/WebGL2: Implement copyBufferSubData
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2025-01-08 14:57:14 +00:00
Author: https://github.com/Lubrsi Commit: https://github.com/LadybirdBrowser/ladybird/commit/2f26ade426a Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2943 Reviewed-by: https://github.com/kalenikaliaksandr
1 changed files with 1 additions and 1 deletions
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@ -289,7 +289,7 @@ interface mixin WebGL2RenderingContextBase {
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const GLenum MAX_CLIENT_WAIT_TIMEOUT_WEBGL = 0x9247;
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// Buffer objects
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[FIXME] undefined copyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
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undefined copyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
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// MapBufferRange, in particular its read-only and write-only modes,
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// can not be exposed safely to JavaScript. GetBufferSubData
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// replaces it for the purpose of fetching data back from the GPU.
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