LibWeb/WebGL2: Implement copyBufferSubData

This commit is contained in:
Luke Wilde 2024-12-30 12:31:19 +00:00 committed by Alexander Kalenik
parent 2b20b8aaff
commit 2f26ade426
Notes: github-actions[bot] 2025-01-08 14:57:14 +00:00

View file

@ -289,7 +289,7 @@ interface mixin WebGL2RenderingContextBase {
const GLenum MAX_CLIENT_WAIT_TIMEOUT_WEBGL = 0x9247;
// Buffer objects
[FIXME] undefined copyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
undefined copyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
// MapBufferRange, in particular its read-only and write-only modes,
// can not be exposed safely to JavaScript. GetBufferSubData
// replaces it for the purpose of fetching data back from the GPU.