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LibWeb/WebAudio: Implement BaseAudioContext#createPanner
Required by Unity Web games.
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3063be11a9
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github-actions[bot]
2024-12-17 12:39:24 +00:00
Author: https://github.com/Lubrsi
Commit: 3063be11a9
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2942
Reviewed-by: https://github.com/gmta ✅
5 changed files with 156 additions and 1 deletions
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@ -20,6 +20,7 @@
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#include <LibWeb/WebAudio/DynamicsCompressorNode.h>
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#include <LibWeb/WebAudio/GainNode.h>
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#include <LibWeb/WebAudio/OscillatorNode.h>
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#include <LibWeb/WebAudio/PannerNode.h>
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#include <LibWeb/WebIDL/AbstractOperations.h>
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#include <LibWeb/WebIDL/Promise.h>
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@ -111,6 +112,13 @@ WebIDL::ExceptionOr<GC::Ref<GainNode>> BaseAudioContext::create_gain()
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return GainNode::create(realm(), *this);
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}
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// https://webaudio.github.io/web-audio-api/#dom-baseaudiocontext-createpanner
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WebIDL::ExceptionOr<GC::Ref<PannerNode>> BaseAudioContext::create_panner()
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{
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// Factory method for a PannerNode.
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return PannerNode::create(realm(), *this);
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}
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// https://webaudio.github.io/web-audio-api/#dom-baseaudiocontext-createbuffer
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WebIDL::ExceptionOr<void> BaseAudioContext::verify_audio_options_inside_nominal_range(JS::Realm& realm, WebIDL::UnsignedLong number_of_channels, WebIDL::UnsignedLong length, float sample_rate)
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{
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@ -62,6 +62,7 @@ public:
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WebIDL::ExceptionOr<GC::Ref<OscillatorNode>> create_oscillator();
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WebIDL::ExceptionOr<GC::Ref<DynamicsCompressorNode>> create_dynamics_compressor();
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WebIDL::ExceptionOr<GC::Ref<GainNode>> create_gain();
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WebIDL::ExceptionOr<GC::Ref<PannerNode>> create_panner();
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GC::Ref<WebIDL::Promise> decode_audio_data(GC::Root<WebIDL::BufferSource>, GC::Ptr<WebIDL::CallbackType>, GC::Ptr<WebIDL::CallbackType>);
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@ -8,6 +8,7 @@
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#import <WebAudio/DynamicsCompressorNode.idl>
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#import <WebAudio/GainNode.idl>
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#import <WebAudio/OscillatorNode.idl>
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#import <WebAudio/PannerNode.idl>
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#import <WebIDL/DOMException.idl>
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// https://www.w3.org/TR/webaudio/#enumdef-audiocontextstate
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@ -42,7 +43,7 @@ interface BaseAudioContext : EventTarget {
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GainNode createGain();
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[FIXME] IIRFilterNode createIIRFilter (sequence<double> feedforward, sequence<double> feedback);
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OscillatorNode createOscillator();
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[FIXME] PannerNode createPanner ();
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PannerNode createPanner();
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[FIXME] PeriodicWave createPeriodicWave (sequence<float> real, sequence<float> imag, optional PeriodicWaveConstraints constraints = {});
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[FIXME] ScriptProcessorNode createScriptProcessor(optional unsigned long bufferSize = 0, optional unsigned long numberOfInputChannels = 2, optional unsigned long numberOfOutputChannels = 2);
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[FIXME] StereoPannerNode createStereoPanner ();
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