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LibWeb/WebAudio: Implement BaseAudioContext#createPanner
Required by Unity Web games.
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github-actions[bot]
2024-12-17 12:39:24 +00:00
Author: https://github.com/Lubrsi
Commit: 3063be11a9
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2942
Reviewed-by: https://github.com/gmta ✅
5 changed files with 156 additions and 1 deletions
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@ -62,6 +62,7 @@ public:
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WebIDL::ExceptionOr<GC::Ref<OscillatorNode>> create_oscillator();
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WebIDL::ExceptionOr<GC::Ref<DynamicsCompressorNode>> create_dynamics_compressor();
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WebIDL::ExceptionOr<GC::Ref<GainNode>> create_gain();
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WebIDL::ExceptionOr<GC::Ref<PannerNode>> create_panner();
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GC::Ref<WebIDL::Promise> decode_audio_data(GC::Root<WebIDL::BufferSource>, GC::Ptr<WebIDL::CallbackType>, GC::Ptr<WebIDL::CallbackType>);
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