ImageDecoder: Remove unnecessary client map

ImageDecoder processes only serve a single client, so we don't need to
keep a map of them.
This commit is contained in:
Andreas Kling 2021-11-29 17:12:55 +01:00
commit 314a687eeb
Notes: sideshowbarker 2024-07-17 23:17:28 +09:00
3 changed files with 5 additions and 9 deletions

View file

@ -25,7 +25,7 @@ public:
virtual void die() override;
private:
explicit ClientConnection(NonnullRefPtr<Core::LocalSocket>, int client_id);
explicit ClientConnection(NonnullRefPtr<Core::LocalSocket>);
virtual Messages::ImageDecoderServer::DecodeImageResponse decode_image(Core::AnonymousBuffer const&) override;
};