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LibWeb+LibGfx: Make IntersectionObserver checks edge-inclusive
This fixes an issue where 0x0 rectangles were not considered to be intersecting, even when they fell inside (or were adjacent to) the viewport.
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github-actions[bot]
2025-02-16 17:10:02 +00:00
Author: https://github.com/awesomekling
Commit: 31a69ce887
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/3593
3 changed files with 11 additions and 6 deletions
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@ -4583,7 +4583,7 @@ void Document::run_the_update_intersection_observations_steps(HighResolutionTime
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// 8. Let isIntersecting be true if targetRect and rootBounds intersect or are edge-adjacent, even if the
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// intersection has zero area (because rootBounds or targetRect have zero area).
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CSSPixelRect target_rect_as_pixel_rect(target_rect->x(), target_rect->y(), target_rect->width(), target_rect->height());
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is_intersecting = target_rect_as_pixel_rect.intersects(root_bounds);
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is_intersecting = target_rect_as_pixel_rect.edge_adjacent_intersects(root_bounds);
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// 9. If targetArea is non-zero, let intersectionRatio be intersectionArea divided by targetArea.
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// Otherwise, let intersectionRatio be 1 if isIntersecting is true, or 0 if isIntersecting is false.
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