LibWeb: Remove unecessary dependence on Window from SVG classes

These classes only needed Window to get at its realm. Pass a realm
directly to construct SCG classes.
This commit is contained in:
Andrew Kaster 2022-09-25 18:04:39 -06:00 committed by Linus Groh
commit 320dddde6a
Notes: sideshowbarker 2024-07-17 07:19:27 +09:00
20 changed files with 87 additions and 93 deletions

View file

@ -14,7 +14,7 @@ namespace Web::SVG {
SVGEllipseElement::SVGEllipseElement(DOM::Document& document, DOM::QualifiedName qualified_name)
: SVGGeometryElement(document, qualified_name)
{
set_prototype(&window().cached_web_prototype("SVGEllipseElement"));
set_prototype(&Bindings::cached_web_prototype(realm(), "SVGEllipseElement"));
}
void SVGEllipseElement::parse_attribute(FlyString const& name, String const& value)
@ -82,9 +82,9 @@ JS::NonnullGCPtr<SVGAnimatedLength> SVGEllipseElement::cx() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(window(), 0, m_center_x.value_or(0));
auto anim_length = SVGLength::create(window(), 0, m_center_x.value_or(0));
return SVGAnimatedLength::create(window(), move(base_length), move(anim_length));
auto base_length = SVGLength::create(realm(), 0, m_center_x.value_or(0));
auto anim_length = SVGLength::create(realm(), 0, m_center_x.value_or(0));
return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
}
// https://www.w3.org/TR/SVG11/shapes.html#EllipseElementCYAttribute
@ -92,9 +92,9 @@ JS::NonnullGCPtr<SVGAnimatedLength> SVGEllipseElement::cy() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(window(), 0, m_center_y.value_or(0));
auto anim_length = SVGLength::create(window(), 0, m_center_y.value_or(0));
return SVGAnimatedLength::create(window(), move(base_length), move(anim_length));
auto base_length = SVGLength::create(realm(), 0, m_center_y.value_or(0));
auto anim_length = SVGLength::create(realm(), 0, m_center_y.value_or(0));
return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
}
// https://www.w3.org/TR/SVG11/shapes.html#EllipseElementRXAttribute
@ -102,9 +102,9 @@ JS::NonnullGCPtr<SVGAnimatedLength> SVGEllipseElement::rx() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(window(), 0, m_radius_x.value_or(0));
auto anim_length = SVGLength::create(window(), 0, m_radius_x.value_or(0));
return SVGAnimatedLength::create(window(), move(base_length), move(anim_length));
auto base_length = SVGLength::create(realm(), 0, m_radius_x.value_or(0));
auto anim_length = SVGLength::create(realm(), 0, m_radius_x.value_or(0));
return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
}
// https://www.w3.org/TR/SVG11/shapes.html#EllipseElementRYAttribute
@ -112,9 +112,9 @@ JS::NonnullGCPtr<SVGAnimatedLength> SVGEllipseElement::ry() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(window(), 0, m_radius_y.value_or(0));
auto anim_length = SVGLength::create(window(), 0, m_radius_y.value_or(0));
return SVGAnimatedLength::create(window(), move(base_length), move(anim_length));
auto base_length = SVGLength::create(realm(), 0, m_radius_y.value_or(0));
auto anim_length = SVGLength::create(realm(), 0, m_radius_y.value_or(0));
return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
}
}