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LibCore+LibGUI: Remove GEventLoop and use CEventLoop everywhere
GEventLoop was just a dummy subclass of CEventLoop anyway. The only thing it actually did was make sure a GWindowServerConnectionw was instantiated. We now take care of that in GApplication instead. CEventLoop is now non-virtual and a little less confusing. :^)
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Notes:
sideshowbarker
2024-07-19 12:00:10 +09:00
Author: https://github.com/awesomekling
Commit: 34d0e96aec
12 changed files with 23 additions and 42 deletions
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@ -497,12 +497,12 @@ void GWindow::set_focused_widget(GWidget* widget)
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if (m_focused_widget == widget)
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return;
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if (m_focused_widget) {
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GEventLoop::current().post_event(*m_focused_widget, make<GEvent>(GEvent::FocusOut));
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CEventLoop::current().post_event(*m_focused_widget, make<GEvent>(GEvent::FocusOut));
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m_focused_widget->update();
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}
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m_focused_widget = widget ? widget->make_weak_ptr() : nullptr;
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if (m_focused_widget) {
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GEventLoop::current().post_event(*m_focused_widget, make<GEvent>(GEvent::FocusIn));
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CEventLoop::current().post_event(*m_focused_widget, make<GEvent>(GEvent::FocusIn));
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m_focused_widget->update();
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}
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}
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@ -567,12 +567,12 @@ void GWindow::set_hovered_widget(GWidget* widget)
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return;
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if (m_hovered_widget)
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GEventLoop::current().post_event(*m_hovered_widget, make<GEvent>(GEvent::Leave));
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CEventLoop::current().post_event(*m_hovered_widget, make<GEvent>(GEvent::Leave));
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m_hovered_widget = widget ? widget->make_weak_ptr() : nullptr;
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if (m_hovered_widget)
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GEventLoop::current().post_event(*m_hovered_widget, make<GEvent>(GEvent::Enter));
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CEventLoop::current().post_event(*m_hovered_widget, make<GEvent>(GEvent::Enter));
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}
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void GWindow::set_current_backing_bitmap(GraphicsBitmap& bitmap, bool flush_immediately)
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