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LibWeb+LibGfx: Support alpha
in CanvasRenderingContext2D
This is implemented by these related changes: * The Skia alpha type 'Opaque' is selected for surfaces that were created with the intention of not having an alpha channel. Previously we were simply creating one with alpha. * Clearing now happens through Skia's `clear()` which always uses the source color's value for the result, instead of setting all values to 0. * CanvasRenderingContext2D selects a different clearing color based on the `alpha` context attribute's value.
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Notes:
github-actions[bot]
2025-04-29 11:52:28 +00:00
Author: https://github.com/gmta
Commit: 35efd4d14b
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/4506
Reviewed-by: https://github.com/shannonbooth
7 changed files with 68 additions and 12 deletions
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@ -125,11 +125,11 @@ PainterSkia::~PainterSkia() = default;
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void PainterSkia::clear_rect(Gfx::FloatRect const& rect, Gfx::Color color)
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{
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SkPaint paint;
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paint.setColor(to_skia_color(color));
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paint.setBlendMode(SkBlendMode::kClear);
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impl().with_canvas([&](auto& canvas) {
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canvas.drawRect(to_skia_rect(rect), paint);
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canvas.save();
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canvas.clipRect(to_skia_rect(rect));
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canvas.clear(to_skia_color(color));
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canvas.restore();
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});
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}
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