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LibWeb+LibGfx: Support alpha
in CanvasRenderingContext2D
This is implemented by these related changes: * The Skia alpha type 'Opaque' is selected for surfaces that were created with the intention of not having an alpha channel. Previously we were simply creating one with alpha. * Clearing now happens through Skia's `clear()` which always uses the source color's value for the result, instead of setting all values to 0. * CanvasRenderingContext2D selects a different clearing color based on the `alpha` context attribute's value.
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Notes:
github-actions[bot]
2025-04-29 11:52:28 +00:00
Author: https://github.com/gmta
Commit: 35efd4d14b
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/4506
Reviewed-by: https://github.com/shannonbooth
7 changed files with 68 additions and 12 deletions
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@ -160,6 +160,8 @@ private:
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[[nodiscard]] Gfx::Path rect_path(float x, float y, float width, float height);
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[[nodiscard]] Gfx::Path text_path(StringView text, float x, float y, Optional<double> max_width);
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Gfx::Color clear_color() const;
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void stroke_internal(Gfx::Path const&);
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void fill_internal(Gfx::Path const&, Gfx::WindingRule);
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void clip_internal(Gfx::Path&, Gfx::WindingRule);
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