diff --git a/Userland/Libraries/LibWeb/Painting/DisplayListPlayerSkia.cpp b/Userland/Libraries/LibWeb/Painting/DisplayListPlayerSkia.cpp index 0711617a6e5..1c3a60fe5c4 100644 --- a/Userland/Libraries/LibWeb/Painting/DisplayListPlayerSkia.cpp +++ b/Userland/Libraries/LibWeb/Painting/DisplayListPlayerSkia.cpp @@ -205,6 +205,11 @@ DisplayListPlayerSkia::~DisplayListPlayerSkia() m_flush_context(); } +static SkPoint to_skia_point(auto const& point) +{ + return SkPoint::Make(point.x(), point.y()); +} + static SkRect to_skia_rect(auto const& rect) { return SkRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height()); @@ -602,8 +607,8 @@ CommandResult DisplayListPlayerSkia::paint_linear_gradient(PaintLinearGradient c auto top = rect.center().translated(0, length / 2); Array points; - points[0] = SkPoint::Make(top.x(), top.y()); - points[1] = SkPoint::Make(bottom.x(), bottom.y()); + points[0] = to_skia_point(top); + points[1] = to_skia_point(bottom); auto center = to_skia_rect(rect).center(); SkMatrix matrix; @@ -796,8 +801,8 @@ SkPaint paint_style_to_skia_paint(Painting::SVGGradientPaintStyle const& paint_s end_point.translate_by(bounding_rect.location()); Array points; - points[0] = SkPoint::Make(start_point.x(), start_point.y()); - points[1] = SkPoint::Make(end_point.x(), end_point.y()); + points[0] = to_skia_point(start_point); + points[1] = to_skia_point(end_point); auto const& color_stops = linear_gradient_paint_style.color_stops(); @@ -901,8 +906,8 @@ CommandResult DisplayListPlayerSkia::draw_line(DrawLine const& command) if (!command.thickness) return CommandResult::Continue; - auto from = SkPoint::Make(command.from.x(), command.from.y()); - auto to = SkPoint::Make(command.to.x(), command.to.y()); + auto from = to_skia_point(command.from); + auto to = to_skia_point(command.to); auto& canvas = surface().canvas(); SkPaint paint; paint.setStrokeWidth(command.thickness); @@ -1084,7 +1089,7 @@ CommandResult DisplayListPlayerSkia::paint_radial_gradient(PaintRadialGradient c } auto const& rect = command.rect; - auto center = SkPoint::Make(command.center.x(), command.center.y()); + auto center = to_skia_point(command.center); auto radius = command.size.height(); auto shader = SkGradientShader::MakeRadial(center, radius, colors.data(), positions.data(), positions.size(), SkTileMode::kClamp, 0);