LibWeb/WebGL: Return vertex shader from Program::attached_vertex_shader

This commit is contained in:
Luke Wilde 2025-03-23 11:24:36 +00:00 committed by Alexander Kalenik
commit 38713d7c14
Notes: github-actions[bot] 2025-05-26 14:17:43 +00:00

View file

@ -22,7 +22,7 @@ public:
virtual ~WebGLProgram();
GC::Ptr<WebGLShader> attached_vertex_shader() const { return m_attached_fragment_shader; }
GC::Ptr<WebGLShader> attached_vertex_shader() const { return m_attached_vertex_shader; }
void set_attached_vertex_shader(GC::Ptr<WebGLShader> shader) { m_attached_vertex_shader = shader; }
GC::Ptr<WebGLShader> attached_fragment_shader() const { return m_attached_fragment_shader; }